* Total types of units (including 0)
14
* 0 (tracked) terrain type clear muddy frozen
Ocean,255,255,255
Clear,1,2,1
River,254,255,2
Mountain,254,254,254
Swamp,4,255,2
City,1,1,1
Airfield,1,2,1
Hill/Rough,2,3,2
Forest,2,3,2
Fortifications,1,2,1
Bocage,4,254,254
Fort/River,254,255,2
Bocage/River,254,255,254
Desert,1,1,1
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,254,254,254
Perma Frost,2,2,2
* 1(half-track)
Ocean,255,255,255
Clear,1,3,1
River,254,255,2
Mountain,254,254,254
Swamp,4,255,2
City,1,1,1
Airfield,1,3,2
Hill/Rough,2,4,3
Forest,2,3,2
Fortifications,1,2,1
Bocage,254,254,254
Fort/River,254,255,2
Bocage/River,254,255,254
Desert,1,1,1
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,254,254,254
Perma Frost,2,2,2
* 2(wheeled)
Ocean,255,255,255
Clear,2,3,2
River,254,255,3
Mountain,254,254,254
Swamp,254,255,3
City,1,2,2
Airfield,2,3,2
Hill/Rough,4,254,254
Forest,3,254,254
Fortifications,2,4,3
Bocage,254,254,254
Fort/River,254,255,3
Bocage/River,254,255,254
Desert,3,3,3
Port,1,2,2
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,255,255,255
Perma Frost,4,4,4
* 3(leg)
Ocean,255,255,255
Clear,1,1,1
River,254,254,2
Mountain,254,254,254
Swamp,2,254,1
City,1,1,1
Airfield,1,1,1
Hill/Rough,2,2,3
Forest,2,2,2
Fortifications,1,1,1
Bocage,2,2,2
Fort/River,254,254,2
Bocage/River,254,254,2
Desert,2,2,2
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,2,254,2
Perma Frost,2,2,2
* 4(towed)
Ocean,255,255,255
Clear,1,1,1
River,254,254,254
Mountain,254,254,254
Swamp,255,255,255
City,1,1,1
Airfield,1,1,1
Hill/Rough,1,1,1
Forest,1,1,1
Fortifications,1,1,1
Bocage,1,1,1
Fort/River,254,254,254
Bocage/River,254,254,254
Desert,1,1,1
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,254,255,254
Perma Frost,254,254,254
* 5: (air)
Ocean,1,1,1
Clear,1,1,1
River,1,1,1
Mountain,1,1,1
Swamp,1,1,1
City,1,1,1
Airfield,1,1,1
Hill/Rough,1,1,1
Forest,1,1,1
Fortifications,1,1,1
Bocage,1,1,1
Fort/River,1,1,1
Bocage/River,1,1,1
Desert,1,1,1
Port,1,1,1
Escarpment,1,1,1
Rough Desert,1,1,1
Jungle,1,1,1
Perma Frost,1,1,1
* 6(naval)
Ocean,1,1,1
Clear,255,255,255
River,255,255,255
Mountain,255,255,255
Swamp,255,255,255
City,255,255,255
Airfield,255,255,255
Hill/Rough,255,255,255
Forest,255,255,255
Fortifications,255,255,255
Bocage,255,255,255
Fort/River,255,255,255
Bocage/River,255,255,255
Desert,255,255,255
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,255,255,255
Perma Frost,255,255,255
* 7(all-terrain)
Ocean,255,255,255
Clear,1,2,2
River,254,255,2
Mountain,254,254,254
Swamp,254,255,3
City,1,1,1
Airfield,1,2,2
Hill/Rough,3,254,3
Forest,3,4,4
Fortifications,1,3,2
Bocage,3,254,3
Fort/River,254,255,2
Bocage/River,254,255,3
Desert,2,2,2
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,254,255,255
Perma Frost,3,3,3
* 8(supply line)
Ocean,255,255,255
Clear,2,3,2
River,8,255,3
Mountain,8,8,8
Swamp,8,255,3
City,1,2,2
Airfield,2,3,2
Hill/Rough,4,8,8
Forest,3,8,8
Fortifications,2,4,3
Bocage,8,8,8
Fort/River,8,255,3
Bocage/River,8,255,8
Desert,3,3,3
Port,1,2,2
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,8,16,8
Perma Frost,4,4,4
* 9(Rail move)
Ocean,255,255,255
Clear,255,255,255
River,255,255,255
Mountain,255,255,255
Swamp,255,255,255
City,1,1,1
Airfield,255,255,255
Hill/Rough,255,255,255
Forest,255,255,255
Fortifications,255,255,255
Bocage,255,255,255
Fort/River,255,255,255
Bocage/River,255,255,255
Desert,255,255,255
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,255,255,255
Perma Frost,255,255,255
* 10(Ski)
Ocean,255,255,255
Clear,1,1,1
River,254,254,1
Mountain,254,254,1
Swamp,2,254,1
City,1,1,1
Airfield,1,1,1
Hill/Rough,2,2,1
Forest,2,2,1
Fortifications,1,1,1
Bocage,2,2,2
Fort/River,254,254,1
Bocage/River,254,254,2
Desert,2,2,2
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,2,254,2
Perma Frost,1,1,1
* 11 (light leg)
Ocean,255,255,255
Clear,1,2,1
River,254,254,1
Mountain,2,254,2
Swamp,2,255,1
City,1,1,1
Airfield,1,2,1
Hill/Rough,2,3,2
Forest,2,3,2
Fortifications,1,2,1
Bocage,2,2,2
Fort/River,254,254,1
Bocage/River,254,254,1
Desert,1,1,1
Port,2,2,2
Escarpment,254,254,254
Rough Desert,254,254,254
Jungle,2,254,2
Perma Frost,2,2,2
* 12 (Amphibious-Tracked)
Ocean,254,254,254
Clear,1,2,1
River,2,2,1
Mountain,2,254,2
Swamp,2,255,1
City,1,1,1
Airfield,1,2,1
Hill/Rough,2,3,2
Forest,2,3,2
Fortifications,1,2,1
Bocage,2,2,2
Fort/River,2,2,1
Bocage/River,2,2,1
Desert,1,1,1
Port,2,2,2
Escarpment,254,254,254
Rough Desert,254,254,254
Jungle,2,254,2
Perma Frost,2,2,2
* 13 (River/Shallow Draft)
Ocean,3,3,3
Clear,255,255,255
River,1,1,1
Mountain,255,255,255
Swamp,254,254,254
City,255,255,255
Airfield,255,255,255
Hill/Rough,255,255,255
Forest,255,255,255
Fortifications,255,255,255
Bocage,255,255,255
Fort/River,2,2,2
Bocage/River,2,2,2
Desert,255,255,255
Port,1,1,1
Escarpment,255,255,255
Rough Desert,255,255,255
Jungle,255,255,255
Perma Frost,255,255,255

* Terrain,Movement Mode,Weather (254=all movement factors 255=not allowed),
