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Far Away Places:

Fantasy and Science Fiction Novels Read By William C. Robinson in 2003


Here are comments on the works that I read from beginning to end in the year 2003. Books that I did not enjoy are usually not completed so they do not appear here. Beginning in summer 2002, I added a summary evaluation tag.

The most recently read works appear at the head so this is a column of comments in chronological order. Works read in previous years are available.


Bujold, Lois McMaster ~ Paladin of Souls ~ EOS, 2003 ~ trade cloth ~ 456 pages ~ adults, some teens

"ISTA LEANED FORWARD BETWEEN THE CRENELLATIONS ATOP THE gate tower, the stone gritty beneath her pale hands, and watched in numb exhaustion as the final mourning party cleared the castle gate below."

Thus begins Paladin of Souls.This is the sequel to The Curse of Chalion and is set three years after the end of Ista's madness. Ista, the Dowager Royina [the mother of the Queen of Chalion] is ready for a change, although her family tries to keep her at the family castle Valenda. In order to escape, she seizes upon the notion of a religious pilgrimage although she is not especially religious. The journey will be strange and difficult. Ista will face gods and demons as well as enemy soldiers and evil magicians. However, she is unaware of any of these possibilities.

The story can be read independently, but would make much more sense to those who have read The Curse of Chalion. The setting is much like Spain or Portugal in a medieval like time period.

The journey begins innocently enough with a small party including a chancellery courier drafted to be groom and lady-in-waiting, a priest, and a troop of soldiers of the Daughter's Order. Ista will travel incognito as simply a provincial lady. The beginning is uneventful,and Ista loves the change. However, she is haunted by strange dreams and wonders if her madness has returned.

Later in the journey, the party is set upon by a large group of Jokonian soldiers and captured. When all seems lost, they are rescued by Arhys dy Lutez, March of Porifors, who is an unusually daring and efficient warrior. Castle Porifors is at the border of Jokona and a major Jokonian offensive will soon challenge the castle. The Jokonian force includes nearly two dozen sorcerers as well as a large number of fighting men.

Ista soon encounters a strange situation. The March's young wife, the Lady Cattilara, is up to something. Arhys' brother, Illvin dy Arbanos, the Master of Horse, seems to be under some sort of spell and Arhys does not eat and rarely drinks. Ista soon finds herself playing a major role in discovering the truth about this strangeness while the Jokonian army comes ever closer. Her dreams continue and she may have been touched by one of the Five Gods. Demons are abroad in the land and Ista may have some power over them. The future is dark with the Castle besieged by enemy and powerful, evil magic.

This is an unusually well written novel. In fact, it begs to be read aloud. Bujold has always written well, but here, and in the earlier volume, she has reached a new level. Descriptions are clear and imaginative without losing realism and integrity. Ista is a marvelous character -- complex, thoughtful, and with a compelling inner strength. Liss, the courier - groom - lady in waiting, is strong, straight-forward and interesting. The priest, dy Cabon and his Bastard God, add a strong philosophical and logical element. The two brothers are believable and gallant. Minor characters ring true and there are many of them.

There is considerable action, but this is also a novel of ideas and reflection, especially how individuals are tested and the relationship between gods and mortals.

A map would be useful so that the reader could follow the company on its journey and locate the various places mentioned in the text.

Cover art by David Bowers is beautiful and captures the title perfectly with its iconic image of Ista and souls. Paper, ink, and white space are above average. Type is easily read. Binding is average.

Recommendation:
+++

Bujold has received much attention for her science fiction novels which are well written and most engaging. She has a gift of characterization and world building. The interactions between major and minor characters are especially well done. With these two fantasy novels, she has done even better. Both should be in all fantasy collections. This is the best fantasy novel that I read in 2003 and I recommend it highly.


Duncan, Dave ~ Impossible Odds: A Chronicle of the King's Blades ~ EOS, 2003 ~trade cloth ~ 365 pages ~ adults, some teens

"The night was unusually dark. The day had been hot and clear, but heavy clouds had rolled in after sunset to blot out the stars. There was no moon. In Chivial such nights were called catblinders"

Thus begins Impossible Odds.This is the fifth volume in the "King's Blades" series. It is a "stand-alone novel, set during the reign of King Athelgar, two years after the end of Paragon Lost."

The story can be read independently, but would make much more sense to those who have read some of the earlier stories.

The King's Blades are magically bound to the person they protect. The Blades themselves begin as young boys, often homeless or alone in the world, who go to Ironhall to be trained to become thoughtful and most accomplished swordsmen. For a variety of reasons, Ironhall is short of older boys who have completed their training and are available for binding. Grand Duke Rubin has fled from Krupina and has been chased far from his home by evil enchantments. The King is a distant relative and has promised the protection of Blades to the Duke. Such a binding would be for life unlike those who are bound into the King's Guard who are allowed to retire.

The Grand Master is doubtful and unhappy, but eventually agrees to the binding of two young men who are clearly not ready. Ranter is an accomplished swordsman who is rude and arrogant. Ringwood is thoughtful and intelligent, but is not as physically strong. They are joined by Bellman, who must leave Ironhall because of a vision impairment; he can never be a Blade. However, Bellman has an unusual analytical mind and considerable intellectual curiosity. The two Blades, Bellman, and a White Sister, Trudy, will accompany the Duke in his attempt to return to his country and regain his abducted son. The Duke is also accompanied by an advisor and two loyal servants.

The journey will be a long one. The Duke's enemy, the leader of an order of knights, has the aid of strong magicians. One of these may have followed the Duke since sorcery has afflicted those who would help the Duke and already killed two older Blades in Chivial when they attempted to protect the Duke. The Duke appoints Ringwood as the commander of the Blades, but Ranter does not accept that. Bellman becomes an essential part of the team with his ability to solve difficult problems. The Duke is not at all what he appears to be and that will create a variety of problems. The probability of success for these two Blades and their companions is slight.

The major characters are well-drawn and appealing [although ranter is not that attractive]. Bellman plays the role of a detective in solving the somewhat complex plot. Ringwood attempts to become a leader and keep the Duke alive. Trudy can sense sorcery and if one is telling the truth. She too plays an important role.

There is enough action, but this is also novel of characters, detection, and an introduction to interesting new characters. The setting itself is medieval and European. The plot includes a variety of surprises including a major one early in the story. With the Duke's party under constant threat, the pages turn quickly to see what will happen next.

A map would be useful so that the reader could follow the company on its journey.

Cover art by Paul Robinson is dramatic,direct and clear. It shows Bellman with an Ironhall sword held in an armored hand. Paper, ink, and white space are average. Type is dark, and easily read. Binding is average.

Recommendation:
+

Duncan has gained quite a following over the years and the "King's Blades" series has been well received. This title should be an automatic selection for most fantasy collections. Duncan writes well, his plots engage, and his characters are very well drawn.


Lackey, Mercedes ~ Exile's Valor ~ DAW, 2003 ~trade cloth ~ 402 pages ~ adults, some teens

"Muted light, richly colored, poured gold and sapphire into the sparsely-furnished sitting room in Herald Alberich's private quarters behind the training salle."

Thus begins Exile's Valor. This novel follows Exile's Honor which told how Alberich, Captain in the Karse army, was chosen by a Companion, became a Herald, and eventually became Valdemar's weaponsmaster.

While the story is best read by those who have completed the earlier volume, it could be read independently since Lackey provides a reasonable amount of background. However, those already familiar with Valdemar will be most likely to appreciate, understand, and enjoy the story

Besides being weaponsmaster, Alberich is also primarily responsible for internal security in the capital city. With several disguises, he looks for those likely to cause trouble for the Queen and her government. In this story, some one or some group is attempting to create disorder and distrust. Alberich asks for help from Myste, a Herald record keeper and archivist who also has the ability to verity if someone is telling the truth. She soon becomes an agent herself and finds herself in dangerous situations. Alberich and Myste soon find themselves in a much closer relationship.

While Alberich plays a key role in solving the threat to the throne, much of the story is about Selenay who became Queen rather suddenly after her father's unexpected death in the Tedrel War. She misses her father, feels lonely, and is somewhat overwhelmed [and bored] by her new responsibilities. When the handsome and dashing Prince Karathanelan appears,she falls in love. Marriage is soon proposed. But the Prince may not be what he appears to be, and Alberich is determined to protect Selenay against a growing threat.

One of Lackey's strength's is the depth of her character development. There is a large cast of characters. Some are stereotypical, but most are well-drawn. Here, Alberich and Seleney, especially the latter, receive considerable attention. There is relatively little action, but there is substantial insight into this period in the history of Valdemar so that the story fills gaps in previously published volumes including "the Heralds of Valdemar Trilogy."

The front matter includes a useful time line for the twenty-six Valdemar novels. A map would be useful, even for readers quite familiar with the setting. The Herald - Companion relationship as well as the culture/politics are clear and familiar, especially to those who have read earlier stories in the series.

The plot is straight-forward. There is intrigue, questions about the Prince and a final show-down.

Cover art by Jody A. Lee is clearly superior and shows Alberich in a fight scene with a separate image of his companion. She is the very best contemporary fantasy illustrator. Paper, ink, and white space are average. Type is dark, larger than normal, and easily read. Binding is average.

Recommendation:
+

Lackey has a substantial following for her Valdemar novels. Strong characters, an unusually well developed setting, and good plots keep the pages turning. This novel, and all of the Valdemar novels, are likely to have strong appeal for teens and for adults who would like to avoid overly explicit violence. There will be demand where other Valdemar novels are held. This would not be the best novel to enter the series. The series is likely to be popular in all but the smallest fantasy collections..


Pierce,Tamora ~ Secret Magic ~ Scholastic 2002 ~ mass market paper ~ 293 pages ~ older children, some teens, some adults

In the city of Chammur, on the eastern border of Sotat:: For centuries it had been called "fabled Chammur," "Chammur of the Flaming Heights," and Mighty Chammur." For twelve hundred years the city on what was now the easternmost border of Sotat had straddled the trade routes from Capchen to Yanjing.

Thus begins Secret Magic. This is the second book in the "Circle Opens Quartet." The "Circle Of Magic Quartet" introduced four older children with different magical powers. Each novel in that Quartet introduced one of the children, his or her relationship with the others, their teachers, and those in the community. In the "Circle Opens," each of the four children is about 14 years old, are full-fledged magicians with credentials. Each child has accompanied his or her teacher to a distant place where they encounter and solve a serious criminal problem while becoming more mature and worldly-wise. These stories contain all of the hallmark Pierce attributes, but they are darker than before because of the nature of the crimes--murders--and the number of victims.

Briar Moss and his teacher, Dedicate Rosethorn, have stopped in Chammur on their way to far away Yanjing. They were asked to stay for the local people needed green magics. Rosethorn worked with farmers and Briar had created an extensive stock of herbal medicines for the Water Temple.

While on his way to the Golden House Bazaar to see about renting a booth to sell his miniature trees, Briar encounters a young girl, Evvy, who appears to have some sort of earth magic. She runs away when Briar asks about her magic. Eventually, Briar will become her teacher since he is obligated to train or arrange for training when he encounters one with potent latent magical powers.

Briar was once a street kid and a thief. His life had come to a dead end before he was rescued and brought to a place where he was loved and learned how to use his own latent powers. Thus, he is quickly aware of the gangs in Chammur and the strife between them. The Vipers are the worst gang and when they take an interest in Evvy, Briar quickly becomes involved.

There are two threads to this story. Briar soon discovers that he will need to become Evvy's teacher since the older earth magician in Chammur is disinterested and corrupt. Evvy is tough, independent, and resourceful. Briar finds her a willing pupil.

The second thread is the more serious one. A rich and powerful widow sponsors the Vipers and deaths soon result. She seems untouchable because of her position and the lack of evidence about her evil deeds. In particular, she wants Evvy and will do whatever is needed to get her. Briar will protect his pupil regardless of the cost. Green magic is normally beneficial, but it can be a terrible weapon

Those who have read other works by Pierce will enjoy this one. Character development is first rate and Briar quickly captures our attention with his strong personality and take-charge attitude. Being 14 years old with more than adult powers and responsibilities are a notable challenge, but not one that troubles Briar. Other characters, including Evvy, are interesting and well drawn. The gangs and their problems should interest many readers. They are portrayed in a realistic manner.

Place and culture are thoughtfully described. The culture of Chammur is thoughtfully described as well as integrating both into a compelling plot. As always with Pierce, the reader learns more about the nature of magic and the discipline associated with any meaningful learning.

Cover art by Peter Scanlan is colorful, interesting, and true to the story. It shows Briar observing Evvy while she is working with precious stones. Ian Schoenherr has created a detailed and pleasing front matter map of Chammur which adds considerably to the story. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
**
Pierce is one of my favorite fantasy novelists. She is a first-rate storyteller with a special gift for character development. She is able to create a compelling story with a satisfying conclusion in just a few pages. Her world building is also first-rate and plots quickly carry the reader along. All four volumes of this new series should be available in the public library and in school library media centers where fantasy is collected. With just a bit of promotion, this story should appeal to many adult fantasy readers. Recommended for all but the smallest fantasy collection.

Helfers, John and Denise Little, eds. ~ The Valdemar Companion: The Authorized Guide to Valdemar, with an original novella by Mercedes Lackey ~ DAW, 2001 ~trade cloth ~ 497 pages ~ adults, some teens.

"This is the worst cliche in the world: Valdemar started with a dream. Really."

Thus begins the Valdemar Companion. Mercedes Lackey has written about twenty novels set in Valdemar or its neighbors. The series has been popular and new volumes continue to be added. Given the many characters and sophisticated world-building, there is a need for a reference work for enthusiasts as well as those who read a work or two and need some background or context.

I doubt that the novella, "A Herald's Journey," was needed, but perhaps the publisher felt that it would improve sales. The story is typical of the author's Valdemar work, and readers will enjoy it.

There is an informative interview with Lackey as well as an autobiographical account of how the series began. An interview with Betsy Wollheim, the W in DAW books, provides background and some insight.

Because of Lackey's interest in music and the fact that Valdemar songs have been popular with some enthusiasts, four chapters deal with various aspects of the music of Valdemar, including a discography.

"The Traveler's Guide to Valdemar and the Surrounding Kingdoms" is clear and helpful, especially when combined with the map [although it would be better to give more pages to the two page map so that places and features could be more easily identified.

The Valdemar Novels are dealt with in chronological order in another chapter. The descriptions/characterizations are clear and helpful.

The longest part of the book is given to a detailed Valdemar Concordance which does quite a good job of identifying people, places, and events in the several books. People names are listed in first name, last name order.

Cover art by Jody A. Lee is superior -- colorful, appealing, and absolutely true to the stories. She is probably the best of the current fantasy jacket illustrators. Paper, ink, and white space are above average. Type is dark and readable, if a bit small. Binding is average.

Recommendation:
*

This should be an essential purchase for any library that has more than one or two of the Valdemar novels. Enthusiasts will refer to it frequently. The Companion will also put some pressure on libraries to fill in gaps on novels not held and perhaps even consider purchasing an album or two.


Rowling, J.K. ~ Harry Potter and the Order of the Phoenix ~ Scholastic 2003 ~trade cloth ~ 870 pages ~ older children, some teens, some adults

"The hottest day of the summer so far was drawing to a close and a drowsy silence lay over the large, square houses of Privet Drive. Cars that were usually gleaming stood dusty in their drives and lawns that were once emerald green lay parched and yellowing; the use of hose pipes had been banned due to drought."

Thus begins Harry Potter and the Order of the Phoenix. This is the fifth Harry Potter book and covers his fifth year at Hogwarts. The Order of the Phoenix is a group of magicians who are working against the growing threat of He-Who-Must-Not-Be-Named. The authorities have either been compromised or fail to believe in the threat so the Order must operate with considerable secrecy.

Harry has had a terrible summer at the Dursley's. Besides their usual treatment, his friends from Hogwarts have failed to communicate with him. Harry feels abandoned. But he is soon thrust into the midst of terrible magics when he and Dudley Dursley are attacked by dementors not far from home.

This part of the Harry Potter story has several threads. One is the threat of He-Who-Must-Not-Be-Named and what the Order can do about that. Harry is involved in important and threatening ways. Second, Harry's life at Hogwarts changes dramatically with the appointment of of a new and evil headmaster who is eager to have Harry expelled as well as changing the curriculum and the culture of Hogwarts. Third, the challenge of preparing for the Ordinary Wizarding Level examinations is stressful and difficult. Harry struggles with his studies. Fourth, Harry's relationship with Ron, Hermione, and other characters continues from the previous books.

This volume is darker than the earlier ones. Harry is more introspective and bitter about his situation. He tries to develop a relationship with his girlfriend, but that doesn't work out. There doesn't seem to be as much of the detailed English public school back and forth here as before. Still, Harry and the other characters remain interesting. There are new events and situations to test Harry, Ron, and Hermione. Pages turn quickly.

Rowling writes well. Characters are well drawn. The plot is easily followed, but not always predictable.

Cover and interior art by Mary GranPre is colorful, interesting, and true to the story. Chapter openings are especially well done. The book is well designed. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average for a trade book, but may be a problem with so many pages.

Recommendation:
*

Given the popularity of the Harry Potter books and their author, there is little need for a recommendation. This is a must purchase for virtually all public and school libraries. I didn't enjoy it as much as the earlier volumes, but it was compelling enough to read nearly straight through.


Gemmell, David ~ White Wolf: A Novel of Druss the Legend ~ Del Rey, 2003 ~trade cloth ~ 423 pages ~ adults, some teens

"Caphas the Merchant was frightened as the stranger approached his campfire in the woods to the north of the capital. Caphas had picked the spot with care, in a hollow away from the road, so that his fire would not be seen."

Thus begins White Wolf. Druss the Legend has been featured more fully in earlier Gemmell novels, including The First Chronicles of Druss the Legend. This is the ninth novel in the "Drenai Saga" series and most readers will be familiar with the setting and Gemmell's style.

Olek Skilgannon is the white wolf. He sees the white wolf in dreams/visions and it haunts him. Not until near the end of this story does he discover that he is the white wolf -- his true self. The son of a famous military leader, Skilgannon learned military skills from a young age. His father was slain in a famous battle, but Skilgannon was able to live a comfortable, but challenging life learning the warrior's skills with his father's familiar, loving servents and his tutors. Then the royal family of Naashan is overthrown, and he finds himself helping the Princess Jianna to escape from those who would destroy her. He becomes her champion and eventually becomes her most successful general as well as an unusually accomplished warrior. When she becomes Empress and Witch Queen, she orders him to have all in a captured city slain, he has that done [and becomes Skilgannon the Damned]. This was an evil thing to do and after some reflection he decides that he cannot continue in her service even though he loves her [he also loved his wife who died of the plague]. Jianna loves him, but politics comes first and she spends her time with other men likely to benefit the kingdom.

The Old Woman is a powerful and evil magician who has created weapons of great power for various purposes over time, including Skilgannon's Swords of Night and Day. The swords are powerful, but exact a terrible price. She will do all that can be done to insure that Jianna survives and suceeds, including having Skilgannon slain if she that would help Jianna to gain more power.

We learn about Skilgannon's past through a series of flashbacks and they do a good job of filling in the blank spaces and helping the reader to understand why he is the way that he is and does what he does.

After leaving Jianna's service [against her will and keeping the magical swords], Skilgannon becomes Brother Lantern in a monastic order. He hopes to recover clairity and purpose. When the monastry is about to be destroyed and the monks refuse to leave or protect themselves, he decides to leave. The Abbot final request is for Skilgannon to escort Brother Braygan to the capital city of Mellicane even while the country of Tantria is being invaded.

There are adventures along the way and Skilgannon meets the Legendary Druss. Together, they slay werebeasts and become friends and allies. In Mellicane, Druss searches for a friend who has disappeared and discovers that he was turned into a werebeast on the orders of Shakusna Ironmask who has also taken his friend's daughter Elanin. Druss and a small group of companions set out to rescue Elanin, and slay Ironmask. Skilgannon joins the group. Besides wishing to help Druss, Skilgannon seeks a mysterious temple that may bring his wife back to life. There is considerable action, some magic, and an exciting ending.

Characters are well drawn. Skilgannon is well developed, and the flashbacks provide considerable insight. Druss is crusty, thoughtful and still a terrible warrior with his storied axe. His companions, include the golden haired Garianne who hears voices, is deadly with a cross-bow, and hates Skilgannon even though she sleeps with him. The boy Rabalyn is appealing and will appeal to teens as well as other readers.

The frontispiece map does a good job of keeping the reader informed of the various kingdoms and major cities. The culture/politics are reasonably clear and familiar, especially to those who have read earlier stories in the series.

The plot is relativley straight-forward, but there are some unexpected twists. Gemmel's fantasy is action-packed and this is no exception.

Cover art by John Picacio is dramatic showing Skillgannon, the two swords, and Druss's axe in the background. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
*

Gemmel has a substantial following for his action oriented sword and sorcery novels. Here, as before, the sorcery is more in the background and the swordplay occupies the foreground. This is a quick, entertaining read by an accomplished and well-regarded author. It is likely to be popular in all but the smallest fantasy collections.


Harlan, Thomas ~ Wasteland Of Flint ~ TOR ,2003 ~trade cloth ~ 430 pages ~ adults, some teens

"The Gagarin sped out of the east, engines running hot, heavy night air hissing under thirty-meter wings. Though the sky behind the little ultralight was still pitch-black, the dawn wind was already beginning to rise, stirring the air."

Thus begins Wasteland Of Flint. This is the first of several science fiction novels set in a future where the Aztec Empire rules Earth and a substantial interstellar empire with its Japanese allies. The Swedish-Russian forces were the last to resist the Mexica and they were defeated many years ago.

The Empire's explorations have discovered abandoned worlds and hints of an ancient civilization with the powers of gods. Imperial space ships have isolated these areas and attempted to remove any traces of human presence. In this novel, Ephesus Three has recently been discovered and the Company has been given rights to explore and look for artifacts on what appears to be a dead, but artificially shaped world. A substantial expedition has been sent to the planet and exploratory work has begun. For some reason, the Company transport and orbital base ship no longer responds to communications. Clearly, something has gone terribly wrong.

Dr. Gretchen Anderssen is an xenoarchaeologist who has worked for the Company for some time, although not happily since the Company seems to care little for its employees. She, a pilot, a gunner, and a communications tech [a jagarundi appearing Hesht] are being sent to Ephesus to discover what has happened. Strangely, they are going to Ephesus on an Imperial light cruiser commanded by Commander Hadeishi.

There are several threads to this story. First, is the description and encounter with the planet -- the wastelands and then surprising forces lying in wait for the unsuspecting. Second, is the interaction between Gretchen and the Green Humingbird -- an Imperial Judge with life and death authority over all and what appear to be almost magical powers. Third, is the interaction between Hadeishi and his crew as they face difficult challenges. Finally, there is the story of what happened to those on the orbital base ship and how it might be restored to flight status.

This is an unusually well written story. Harlan is best known for his compelling alternative history fantasy series, the four volume "Oath of Empire." I assume that this novel will also lead to three or four volumes although this story comes to a reasonable conclusion.

Characters are well drawn. Gretchen is fully developed and most appealing. She is intelligent, tough, and decisive. Commander Hadeishi is well drawn and sympathetic. There are many other characters and most are very well developed. There is considerable variety with the Company employees, including the most interesting alien, the fleet officers and enlisted men, the marines, and the aristocratic Green Hummingbird.

Place and culture are adequately, but not fully described. I would have liked to learn more about how the Mexica came to dominate the world. There is, however, enough background naturally told in the story for all to make sense. The partnership between the Japanese and the Mexica creates interesting contrasts and tensions. Too, it is interesting for the main character to be a second class citizen even though she is well educated and accomplished. While I enjoyed the work as a whole, I was especially pleased by the interaction between Hadeishi and his crew. He is an unusual and delightful character.

The plot is reasonably sophisticated, but not too difficult to understand. There is some action, but this is more than just high quality space opera. Harlan is in control of his science and technology. This adds considerable strength to the story. There is a fantasy element to the story with the Green Hummingbird and his powers, but they seem realistic and quite appropriate here.

Cover art by Chris Moore is dramatic and colorful. It shows Gretchen in a spaceport with Mexica architecture, a marine, and a space ship in the background. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
**
While well regarded as an alternative history or historical fantasy author, Harlan demonstrates considerable skill in science fiction. He is an accomplished storyteller with a gift for creating realistic and intriguing settings and strong, intriguing characters. Plotting is effective and the pages turn quickly. This novel is excellent and should have wide appeal. Be certain to order the sequels since they will be in demand. For all but the smallest SF collections.

Hoffman, Mary ~ Stravaganza: City of Masks ~ Bloomsbury 2002 ~trade cloth ~ 345 pages ~ older children, some teens, some adults

"In a room at the top of a tall house overlooking a canal, a man sat dealing cards out on to a desk covered in black silk. He made a circle of twelve cards, face up, methodically moving widdershins, placed a thirteenth in the middle of the circle, then leaned back and contemplated the pattern."

Thus begins Stravaganza: City of Masks. This is the first in three novels set in an imaginary Venice called Bellezza about four hundred years ago. This is a fantasy novel since there is some magic and a somewhat imagined historical setting. It is historical fiction since so much of the setting appears to be true to the historical Venice. This is also a time-travel novel since one of the main characters, Lucien, is transported from contemporary London to Bellezza with the help of a magical artifact -- a special notebook found in an abandoned house. When in Bellezza, Lucien does not have a shadow and that identifies him.

Lucien has cancer and is not likely to recover. He is mostly bed-ridden and his parents are heart-broken. The notebook quickly transports him to Bellezza where he will play an important role in the survival of the city-state. His adventures in Bellezza occur while he is asleep in London. The few in Bellezza and this form of Talia who understand time-travel call those who can move between two worlds stravagante. It is much easier for Lucien to go to Bellezza than for those in Bellezza to come to contemporary London.

There are two threads to this story. First, is the story of Lucien and his introduction to Bellezza. He meets Arianna when he first appears in Bellezza and she introduces him to the city and they will become involved in adventures together. The second thread involves the Duchessa, the woman who rules Bellezza. The Chimici want to rule Bellezza as they rule other Northern Talia cities. They are also eager to learn the secret of time travel so that they can use it to strengthen their power. The Chimici plot to do away with the Duchessa.

Because of an curious historical incident, all unmarried women over a certain age must wear a mask. The Duchessa wears a mask and that adds an aura of mystery to her presence.

Characters are well drawn. Both Lucien and Arianna seem to be realistically portrayed. Other characters are not as fully developed, but retain the reader's interest.

Place and culture are thoughtfully described. Since Lucien is an outsider, he has many questions about the setting, politics, and the culture, which can be answered in a natural way without slowing the plot. The plot is fairly Straightforward, but will certainly engage the reader. Will the Duchessa survive? Will Lucien die of cancer? Will the dreaded Chimic gain control of Bellezza?

The story ends reasonably well, but there is considerable opportunity for sequels as Lucien and Arianna assume an even more central role in the survival of Bellezza.

Cover art by Ian Butterworth is dramatic and colorful. It shows a woman in a mask with large, beautiful eyes against a background of a wonderful old painting of Venice. The outer cover shows the mask and Bellezza while the Cutout reveals the inner cover with the eyes. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
**
Hoffman is a notable British author. She is a solid storyteller with a special gift for creating an intriguing setting and good character development. Plotting is effective and the pages turn quickly. All three volumes of this new series should be available in the public library and in school library media centers where fantasy is collected. With just a bit of promotion, this story should appeal to some adult fantasy readers. Recommended for all but the smallest juvenile fantasy collection.

McKillip, Patricia A. ~ In the Forests of Serre ~ ACE, 2003 ~ trade cloth ~ 295 pages ~ adults, some teens

"IN the forests of Serre, Prince Ronan crossed paths with the Mother of All Witches when he rode down her white hen in a desolate stretch of land near his father's summer palace. He did not recognize her immediately."

Thus begins In the Forests of Serre. This is a one volume fantasy story set in an imagined medieval setting with most of the story taking place in the forests of Serre. While the setting is fairly typical, the magic has some Russian elements which are somewhat different from the usual.

McKillip is a careful, elegant writer and this work is no exception. Her writing is economical, clear, and sometimes poetic. This is not so much a story as a fable or myth told by an accomplished story teller.

Prince Ronan lost his taste for life when his wife died giving birth to his daughter who also died. Without his father's approval, he joined the army in a campaign to put down a rebellion and was injured, but did not die as he had hoped.

After being cursed by the Witch, he disappears and begins a search for the wonderful firebird that is always close and always just beyond reach. He retains some elements of humanity, but all is consumed by this search.

Ronan's father, the king, is a brutal dominating man who is set on building an empire and is likely to succeed. He has some magical ability, but lacks the sensitivity and understanding of his wife. The King wishes to wed Ronan to the Princess Sidonie from a neighboring kingdom and thus gain Dacia without a military campaign. Against her wishes, Sidonie will travel to Serre to wed Ronan.

Besides the thread of Ronan, the curse, and the firebird, there is the story of Sidonie sent to this strange palace to be wed to an absent prince. Intertwined, is the story of the great wizard Unciel, the wizard Gyre who has done something terrible with consequences still to come, and the scribe Euan who records Unciel's story.

The world building is satisfactory, if not particularly detailed or developed. The forests of Serre are mysterious and strange. Except for some details about the summer palace, we learn little about the Kingdom of Serre.

While all of the characters interest, none are really fully developed and most tend to be somewhat stereotypical. The plot is mostly straight-forward except for the great evil that Gyre has unleashed. This is more of a literary fantasy than an adventure story, but that is true of McKillip's recent works.

Cover art by Kinuko Craft is beautiful and appealing. It shows the firebird as a beautiful huntress in the forest of Serre. The firebird herself is seen on the back of this wrap-around cover art. A small map would interest, but is not required here. Type is dark, a bid larger than normal, and easily read. Binding is average.

Recommendation:
*
McKillip is an accomplished author with an excellent reputation. Her recent novels are well written, of considerable quality, and appear in a compact one volume package that is easily and comfortably read. Strongly recommended for medium and larger fantasy collections, especially where there is interest in more literary fantasy, fable, and myth.

Underwood,Laura J. ~ Ard Magister ~ Yard Dog Press, 2002 ~ trade paper ~ 268 pages ~ adults, some teens

The ancient forest did not feel right to Rhoyd Smytheson. As he ambled along the winding deer track, the boy began to believe it had been foolish of him to leave the road."

Thus begins Ard Magister. This is the first volume in what appears to be a series. While the story ends quite successfully, the text indicates Rhoyd will be a character of considerable importance in the future.

Rhoyd is saved from death by the mercenary Conor Mac Manahan and his healer wife Eithne after an attack by outlaws in the forest.

An evil and most powerful magician extends his life by taking the life energy of others. Young Rhoyd would be a particularly welcome source of energy because he has considerable magic potential. The magician's outlaws fail to capture Rhoyd, but they do take Eithne. Most of the story tells of the attempt by Conor and Rhoyd to rescue Eithne and destroy the evil magician. To do that, young Rhoyd must quickly come into his magic powers. Even then, the outcome is uncertain because the magician is powerful indeed.

The setting is satisfactory if not particularly detailed. The three main characters are reasonably developed and engaging, especially Rhoyd. There is enough adventure to keep the reader occupied. The book is easy to read and the plot is straight-forward.

Cover art by Sandra SanTara focuses on Eithne and is somewhat attractive. The paper has a yellowish tint to it. Ink is dark and white space is a bit more than average. Binding is average.

Recommendation:
*

Underwood has previously published short stories and this is her first novel. While the blurbs from some notable fantasy authors praise the novel, I found it to be an interesting quick read, but not really distinctive. For larger fantasy adventure collections.


Levy, Robert ~ The Misfit Apprentice ~ Houghton Mifflin, 1995 ~ trade cloth ~ 183 pages ~ children,

"From her hidden perch high on the mountain ledge, Maria watched Queen Andrays's army moving slowly through the narrow ravine cut deeply below. I begged the queen not to go this way, thought Maria.."

Thus begins The Misfit Apprentice. This is a companion to Levy's The Clan of the Shape-Changers, but may easily be read as a stand-alone volume. The setting has medieval aspects and involves four countries: Yunii, Kestra, Mikloner, and Ekloy. The monarch of Yunii is determined to create a empire and will begin by attacking Kestra with both his army and his powerful red magicians.

Fifteen year old Maria, in training to be a magician in Kestra, has considerable potential, but cannot control her magic and has difficulty in learning the proper techniques. When her apprenticeship is terminated, she leaves the magician's tower to begin her new life. An unexpected adventure finds Maria meeting a challenge and discovering companionship with a mute boy named Tristin. A red coated magic lord from Yunii attacks the settlement where Maria and Tristin, and Tristin's friend the magician Lin, are staying. Lin defeats the red magician, but is frozen by an unknown spell. Maria and Tristin then begin a long journey to go to Casgarn in Yunii to discover the scroll that will tell them how Lin may be restored to life.

Along the way, Maria and Tristin have a variety of adventures, including finding an animal companion with some magical powers, the cat-like sirnee. Tristin is able to use his magical powers, but Maria is somehow blocked so that her spells don't work as they should. She needs both discipline and confidence to come into her true powers. Several times during the story, she is tempted to give up and almost does. However, at the end, her magic will be needed to save the kingdom of Kestra from the invaders.

This is a relatively short story, the print is large, and there is a goodly amount of white space. This means that the world building is satisfactory, but not too detailed. There is a helpful map in the front matter. Maria receives considerable attention and is the most developed character. There is a didactic element to her struggle to perform magic and how she goes about it, but it is not too intrusive. There is enough action and adventure to keep the pages turning. The finale is gripping and quite satisfactory.

Cover art by N. Taylor Blanchard shows Maria, Tristin and the sirnee in a canoe beginning to go through rough water. It is clear and appealing. Type is dark, of larger than normal size, and easily read. Binding seems sturdy.

Recommendation:
*

Levy has created a quick and easily read fantasy adventure that should have wide appeal, especially for children who prefer a straight-forward and easily understood story. For most fantasy adventure collections for older children.


Shinn, Sharon ~ Angelica ~ ACE, 2003 ~ trade cloth ~ 485 pages ~ adults, teens

"Susannah lay in the tent alone, dreaming. It was the same dream, the one she had had since she was so young she could not remember her age."

Thus begins Angelica. This is a one volume fantasy story set in Shinn's Samaria, a settled continent on a far away planet. While those who have read earlier Samarian novels will have better understanding of the setting, this story can easily be read as a stand-alone.

Samaria was settled several hundred years ago by those fleeing a planet where technology led to destruction. In Samaria, technology is at a relatively low level. The crossbow, for example, is a state of the art weapon. Jovah, the God, who transported settlers to this planet, will not allow weapons of destruction.

While each of groups who have settled Samaria interest, the Angels are the most interesting. These are men and women with large wings allowing them to fly relatively long distances. Angels have a special relationship to Jovah and their singing can still storms or create thunder and lightning. Angels are the elite of Samaria and live atop mountains where others do the daily chores. The Archangel is the leader of all the Angels and de facto leader of the planet. Angels may marry non-Angels. Angels may have Angel children or normal children. Shinn has developed an intriguing and notably different frame for these stories. The Angels are believable and persuasive.

Gaaron will soon be Archangel. He is an unusually good and thoughtful man who is much admired by Angels and normals alike. Jovah has chosen Susannah, of the nomadic Edori people, to be Gaaron's wife. Gaaron wants to do the right thing, but is not entirely comfortable with marriage and love -- love especially could distract him from what needs to be done and bring conflict and tension into a life that already tends to overwhelm him.

Susannah has broken up with her lover so this is a good time for her to leave the Edori. Still, living with Angels in an entirely different culture is a shock and difficult. The major thread is how the relationship between Susannah and Gaaron develops. Another thread deals with Gaaron's sister Miriam who is willful, disobedient, and soon finds herself in serious trouble. The third thread is the appearance, and disappearance, of black invaders with high technology weapons who attack and destroy without warning farms, small settlements, and wagon camps. The Angels don't know how to deal with this threat or even who the invaders might be.

The world building is excellent, especially for those who have read earlier Samarian novels. There is a simple map with major sites. The culture of the different elements in Samarian society is interesting and persuasively described. The Angels and their role is certainly different and compelling. Shinn is especially good in describing the role of music in Samarian society, especially by the Angels who use music to call Jovah who may respond with manna from heaven.

Susannah is a fully developed character as is Gaaron although the latter is almost too efficient, tolerant, thoughtful ... to be entirely realistic. Edori culture and life is well described and quite persuasive. Miriam is also well described, but we don't really see inside her or other important characters. Character development is a special strength for Shinn.

Cover art by John Palencar is simple and accurately shows Susannah against the back ground of an Angel's wing. Type is dark, of normal size, and easily read. Binding is poor, especially where the end papers join the text block.

Recommendation:
**
Shinn is a popular and well-regarded author. Her work is popular with SF and romance readers because of their strong and sympathetic characters. The Samaria novels have been well received. Should be popular with both adults and teens, especially female. Strongly recommended for medium and larger SF collections, especially where the earlier novels have been successful.


Tower, S.D. ~ The Assassins of Tamurin ~ EOS, 2003 ~ trade cloth ~ 454 pages ~ adults, teens

"The people of my village cast me out when I was eleven. Or at least I believed I was eleven, for neither I nor anyone in Riversong knew the day or place of my birth, much less who brought me into the world."

Thus begins The Assassins of Tamurin. This is a one volume fantasy story set in an Asiatic frame.

Lale was brought to Riversong by two older people who died before they could speak about her origins. She grew up in the village, but was treated poorly even by the family who raised her. After loosing three sewing needles, expensive, rare, and the only needles in the village, Lale's treatment becomes much worse. She is cast out and no one will speak to her or acknowledge her. She leaves the village and is found by Makina Seval, the Despotana of Tamurin.

Lale becomes an adopted child of Makina and comes to think of her as her mother. There are other adopted girls too. Lale is educated in Makina's Three Springs School for female orphans, and learns many things. She becomes a beautiful, thoughtful, and sophisticated woman -- the equal of any in Durdana.

Lale learned that Makina has been terribly wronged by Halis Geray, the Chancellor to the Sun Lord, many years ago. All of her family, including her son were slain. Makina hates Geray and the Sun Lord whom he serves. She has long planned vengeance and that time is soon. Her planning is complex and is slowly revealed.

When Lale graduates from the Three Springs school, she is assigned to the Midnight School, Makina's secret school for assassins, with a few other female graduates. A sorceress insures loyalty through a spell that will bring painful death if any of the young assassins is disloyal. When she graduates from this school, Lale is accomplished in many of the killing arts. She loves Makina as her mother and will do whatever she wishes.

The Sun Lord's wife has recently died and Lale has an identical appearance. Makina sends Lale to Istana where she will be part of an acting company and attract the attention of the Sun Lord himself. Lale is soon a confidant of the Sun Lord and sends useful intelligence to Makina via the sorcerer who has also come to Istana. War will soon come to Durdana as the Sun Lord attempts to rebuild the broken empire and force the Exiles (barbarian horse people from elsewhere who had conquered much of Durdana) from their Six Kingdoms before the Exile leader Ardavan conquers what remains of Durdana. Lale is privy to much information about the war planning as her relationship to the Sun Lord becomes very close indeed. Lale will be sorely tested if Makina asks her to slay the Sun Lord.

There are three major threads. First, and most important, is the growth and development of Lale from an unwanted orphan into an accomplished and beautiful assassin. Second, is the attempt by Makina to defeat and destroy her enemies, with the Sun Lord and his court being the primary target. Third, is the war which may be the last opportunity for Durdana to be free from the Exiles.

The world building is first-rate. While the setting has many Chinese elements, it is clearly more than China. Culture, society, and the political situation are nicely developed. A map, however, should have been included to help the reader with the geography.

Lale is an engaging character, if somewhat naive in places. The story provides ample opportunity for the reader to care about her and her future. There are a variety of characters and some of the secondary characters are also developed well beyond stereotypes. The emphasis on strong female characters provide particular appeal for female readers in their teens.

Cover art by Mark Harrison appeals and shows a notable event from the story while giving the reader an accurate picture of Lale. Type is dark,of normal size, and easily read. Binding is average.

Recommendation:
*
Tower is evidently new to fantasy, but the story is an accomplished one. She (I assume) writes very well. Content flows smoothly and logically. Characters are convincing. The plot is complex enough to be interesting, but understandable. The setting is different from the usual Western medieval one. Having a complete story in one volume is also an asset. Should be popular with both adults and teens. Strongly recommended for medium and larger fantasy collections.


Nix, Garth. ~ The Abhorsen Trilogy ~ SF Book Club, 2003 ~ book club cloth ~ 777 pages ~ adults, teens

"It was little more than three miles from the Wall into the Old Kingdom, but that was enough. Noonday sunshine could be seen on the other side of the Wall in Ancelstierre, and not a cloud in sight."

Thus begins the first volume of the trilogy about the Abhorsens. The individual volumes are Sabriel, Lirael, and Abhorsen. While the third volume ends quite satisfactorily, there is certainly room for sequels.

In these stories, the world is divided between the Old Kingdom where magic, of good and evil, is strongly felt and practiced and the mundane world on the other side of the Wall. Ancelstierre just across the Wall, is rather like England in the early 20th Century. Machine guns, automobiles, and aeroplanes are visible. Although not really described, other mundane countries border Ancelstierre.

In the Old Kingdom, magic is strongly felt and the technology across the border soon fails here. Soldiers guarding the wall have found that their guns often fail when entering the Old Kingdom and use swords and similar weapons instead. Magic comes in two flavors: Charter Magic is the good magic, the magic of life and stability. Free magic may also be good, but it is not bound by the Charter and often acts in unusual and evil ways. The evil magicians, necromancers, in the Old Kingdom use free magic to bring the dead to an unearthly life and steal the life of the living. The Charter is based upon a pact by a small group of the greatest magicians of all time to organize magical forces for the good of human kind. One great magician, the Destroyer, did not agree with the Charter and was bound by metal and many spells to keep him from destroying the world.

The Abhorsen is a special person, man or woman, charged with binding and returning the dead to their final destination when they escape or are summoned by a necromancer. Their task is a difficult one for they must enter Death to do their work and avoid the many traps for the unwary. They use seven magical bells to work their magic {necromancers may also use similar bells for their evil purposes}. While the Abhorsen does his or her work, the Abhorsen-in-waiting learns the skills needed to survive, beginning with reading The Book of the Dead. The Abhorsen's have a special secure house on the Ratterline River. Along with the Royal family, and the Clayr of the North, the Abhorsen plays a pivotal role in keeping the Old Kingdom secure from the constant threat of evil ones.

Sabriel is in school in Ancelstierre when a Dead servant brings her father's bells and sword. She is now the Abhorsen and no longer the Abhorsen-in-waiting. She knows that her father is somehow barely alive and she must return to the Old Kingdom to begin his rescue. The Old Kingdom is in serious decline with the royal family gone and evil increasingly dominant. When she reaches the Abhorsen house, she gains the aid of Mogget, an unusually powerful free magician now appearing in the shape of a white cat with a magical collar that has bound him into a useful servant for the Abshorsens. Sabariel and Mogget experience a variety of adventures as she faces a powerful necromancer and attempts to free her father from death.

Lirael was raised among the Clayr who live in the northern part of the Old Kingdom under a glacier. The Clayr are able to see into the future and foretell events. Lirael's mother left the Clayr on a personal mission and returned to give birth to Lirael before she left again. Lirael does not know who her father is and feels very much out of place among the Clayr, especially since she does not have "the sight" when many younger children already have it and are accepted as seers by the Clayr. Lirael is unhappy, but finally becomes a third assistant librarian. Here her Charter Magic powers grow and she has a variety of interesting adventures, especially since the library includes both books and artifacts including evil creatures from earlier days. Lirael's magic seems to create a dog, the Disreputable Dog (she sought to create a companion), who is wise and has considerable magical powers of her own. Lirael and the Clayr finally discover that she is a remembrancer -- one who can go into death and see what happened in the past. With pipes, a magical instruction book, and a magical sword, Lirael is sent to the far-away Red Lake where something terribly evil will happen. Along the way, she will meet Prince Sam, the Son of Sabriel, and Mogget. Mogget and the Dog obviously know each other. The journey becomes perilous when they are stalked by a variety of dead creatures as well as powerful necromancers.

In Abhorsen, the Destroyer has been awakened from his tomb and the bindings are nearly broken. Sabriel is somewhere in Ancelstierre with her husband, the Charter Mage Touchstone. Lirael and Sam are besieged and there is little hope that the Destroyer can be bound again. Lirael, who is now the Abhorsen-in-waiting, must play the crucial role in defeating the evil necromancer who is unbinding the Destroyer. Mogget, the Dog, and Sam have crucial roles to play if the Destroyer is to be bound again and the world saved.

Nix has done an unusually effective job in creating an intriguing, persuasive world. The magic and several stages of death are particularly well-done. Characters are very well developed, especially Sabriel and Lirael. Mogget and the Dog add much to the story as does Prince Sam. The plot is nicely done throughout with a good blend of action, description, and thought by main characters. The writing is excellent.

Cover art by the Dillons is excellent and shows Sabriel and Lirael with their bells and swords as well as the Dog. A clear, helpful map appears in the front matter. The book is well designed. Type is dark, somewhat smaller than normal, but still easily read. Binding is average.

Recommendation:
***
This is a extraordinary trilogy. While originally marketed to a teen-age audience, this is an adult work in concept and execution. The setting is different and fascinating. The characters capture and retain our attention. The writing is first-rate. Clearly, one of the best fantasy trilogies in years. For all fantasy collections.


Feist, Raymond E. ~ Talon of the Silver Hawk ~ EOS, 2003 ~ trade cloth ~ 380 pages ~ adults, teens

"He waited. Shivering, the boy huddled close to the dying embers of his meager fire, his pale blue eyes sunken and dark from lack of sleep."

Thus begins the first volume of the "Conclave of Shadows." This begins a new series about Midkemia, set somewhat later than the previous stories. While some familiarity with previous Midkemia adventures would be helpful, this story could be read as a stand-alone.

Kieli was enduring his coming of age ritual in the mountains when everyone in his village was slaughtered. He returned in time to see all destroyed and he himself was badly wounded. Discovered near death by Robert de Lyis and the magician Magnus, Kieli is nursed back to health and becomes the Talon (Tal for short). He will become an unusually proficient swordsman and warrior.

Kieli has much to learn since village life was very different from "civilized" life. With all of his people gone, he must make his way in a new and difficult world.

Kieli, now Tal, has been rescued by those who represent good in this time of troubles in Midkemia. He may become an unusual and effective weapon in the fight against those who plan and wage evil. While Tal is being groomed in the ways of royalty and martial arts, the evil ones (yet unnamed) seek him out. Clearly, great evil magic is at work and the good magicians -- including several old friends from previous stories -- will be severely challenged.

Most of this volume is concerned with Tal's education and development from a simple but unusually effective hunter in an isolated tribe to a courtier familiar with all of the values, tricks, and manners of the upper class. He may also be the best swordsman in his part of the world.

The world building is excellent and familiar to those who have read the other works beginning with Magician and the most recent Krondor: the Assassins. Nakor and Pug appear here and there to give some continuity to the story. There is enough action to keep the pages turning. The plot is straight-forward, but captures the reader's attention. Tal is a strong, interesting character. While he is challenged, and faces difficult moments, it seems almost too easy for him to become both civilized and an outstanding swordsman. Other characters interest, but are not substantially developed.

Cover art by Paul Robinson is dwarfed by the author's name and book title. However, the silver hawk is nicely done. The book is well designed with attractive chapter openings and excellent maps. Type is dark, somewhat larger than normal, and easily read. Binding is average.

Recommendation:
*
Feist is a well regarded and popular fantasy author. The Midkemia stories have a considerable following. The setting is elaborate and well developed with more than a dozen substantial volumes. Writing is clear and interesting and content flows smoothly and believably. Feist's mixture of swords and sorcery in this volume will certainly please many readers and the new series should be most popular. For all but the smallest fantasy collection.

Lackey,Mercedes ~ Joust ~ Daw 2003 ~ trade cloth ~ 373 pages ~ adults, teens, some older children

"The hot wind out of the desert withered everything in its path--including anyone so foolish as to be out in the sun at midday. It carried reddish dust and sand on its wings, and used both to scour whatever it did not wither."

Thus begins Joust. This could be a stand-alone story or the beginning of a new series. Setting and characters are new.

Vetch is an Altan serf serving a heartless and brutal master. It is difficult to image a worse life. His family is gone, his country has been occupied, and he has no future.

Jousters are warriors who ride and fight from atop dragons. They have a very special place in Tian society -- the elite of all the warriors. Jouster Ari stops for a drink at the well where Vetch is fetching water for his owner, Khefti-the-fat. Khefti beats Vetch and Ari takes away his whip and decides that Vetch will become his dragon boy, tending the dragon Kashet. Vetch is placed behind Ari on the dragon and the fly away.

Vetch begins a new and very different life as Ari's dragon boy. Suddenly, he is well dressed and well fed. Ari cares deeply about Kashet, but gives Vetch considerable freedom. Vetch loves Kashet and dragons become his reason for being. Much of the story tells of Vetch's growth as dragon boy and his encounter with a Tian culture and society, especially that of the jousters.

Kashet is the only dragon who is not drugged so as be docile enough to ride. Ari had raised her from a hatchling and she has bonded to him. Vetch is soon captured by the notion that he might be able to raise a dragon in the same way and he could become a jouster {and escape}. Such a plan is dangerous, requiring unusual time and effort since Vetch would need to care for the new dragon as well as for Ari and Kashet. Vetch would probably be killed if he tried to escape, especially with a dragon.

Vetch does interact with other characters, but he is more solitary and there are fewer well developed characters than in other Lackey novels. Still, Vetch and Ari are compelling characters although I wish that more of Ari's story had been told.

The setting is well done and interesting. Dragons and dragon riders will appeal to many. The training and caring for dragons is well done and persuasive.

Cover art by Jody Lee is wonderful. It shows Vetch as jouster holding his fierce and beautiful dragon. Paper, ink, and white space are average. Type is a bit light, but still easily read. Binding is average.

Recommendation:
*
Lackey is one of my favorite fantasy novelists. She is an excellent storyteller with strength in developing believable characters that the reader soon cares about. Her world building is also first-rate and plots quickly carry the reader along. Joust is a solid, interesting tale and I suspect that there will be at least one sequel . Her titles, especially this one, will certainly appeal to older children and teens as well as adults. Recommended for all but the smallest fantasy collection.

Weber, David [ed.] ~ The Service of the Sword: Worlds of Honor Number 4 ~ Baen, 2003 ~ trade cloth ~ 490 pages ~ adults, teens

"Judith had been very young when the raiders took the ship, young, but not too young to remember. There had been explosions, the shrill scream of tearing metal, the insidious tugging of air leaking from a ruptured compartment before someone slapped on a patch."

Thus begins the first of six stories in The Service of the Sword. This is the fourth volume in a series of collected stories set in the Honor Harrington universe. Stories are by well know authors: Jane Lindskold, Timothy Zahn, John Ringo, Eric Flint, and David Weber. While some familiarity with previous Harrington stories would be helpful for a better understanding of the setting, the stories may be read as stand alone adventure stories.

The third story, "A Ship Named Francis by John Ringo and Victor Mitchell, is the weakest. "The Service of the Sword" by Weber is the strongest with Midshipwoman Abigail Hearns having a role very much an earlier Honor and "Fanatic" by Flint is also very good.

While these shared universe stories often vary notably in quality, this is one of the better collections. Plotting is solid and characters interest.

Cover art by David Mattingly is generic, but will likely appeal to many readers. Type is dark, of normal size, and easily read. Binding is average.

Recommendation:
*
There seems to be a near insatiable demand for Honor Harrington stories so this collection should be popular in most SF collections.

Westerfeld, Scott ~ The Risen Empire ~ Tor, 2003 ~ trade cloth ~ 304 pages ~ adults, teens

"The five small craft passed from shadow, emerging with the suddenness of coins thrown into sunlight. The disks of their rotary wings shimmered in the air like heat, momentary rainbows flexing across prisms of motion."

Thus begins The Risen Empire. This is the first book in a new series of novels called "Succession." The story ends with many loose ends and the fate of at least one major character is uncertain.

The human empire of 80 million worlds has been ruled by an undead emperor and others with immortality in their grasp. These immortals are the Risen. The Emperor and his sister, the Child Empress (always a young girl) are like gods. However, they are not gods to the Rix, dramatically augmented humans, whose goal is to replace the Empire with an all-knowing artificial intelligence.

The imperial palace on Legis XV has been invaded by the Rix and the Child Empress is their hostage. The imperial warship, Lynx, has begun a series of operations to free the hostage and defeat the Rix raiding party. Captain Laurent Zai knows that if the operation is not wholly successful he will need to sacrifice his life for failing the Empire.

Westerfeld introduces an intriguing setting for a somewhat sophisticated space opera. Besides the technology, especially nano technology, he has created a reasonably complete culture with the opportunity examine (without slowing the story line) a variety of social, political, and economic issues as well as showing how technology impacts and changes human behavior. The Rix don't much attention, but they are portrayed objectively and intrigue.

The main story focuses upon the rescue attempt while considerable background information appears in other chapters. Zai faces difficult challenges aboard the Lynx, including crew members who fear that his leadership may result in their death. At home, in the capital, Senator Nara Oxham, who leads a different and pacific political party, must decide what to do and how to do it. Nara and Zai, although very different people, have become lovers.

There is considerable gee-whiz examples of intriguing technology with the opening scene being especially good. Westerfeld also does a fine job of world-building with a nice combination of particular details and broad strokes.

While the characters are reasonably well developed, the frame or setting is really the focus of the story and it holds the reader's attention. The plot is straight-forward -- the rescue -- but there are unexpected twists and turns. Westerfeld writes well and there are a variety innovative and sometimes arresting images and scenes.

Cover art by Stephan Martiniere shows what I presume is the imperial capitol. The image attracts, represents (broadly) the space opera sub genre while also demonstrating the threat seen in the story via the dark colors used. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
*
Westerfeld is building a reputation and this series is likely to strengthen it. He writes well, has developed a compelling if not original setting, and an intriguing plot. This can be an easy read or can take much more time if the reader stops to consider the technologies and the issues raised. A solid addition to all but the smallest SF collections.

Cutter,Leah R. ~ Paper Mage ~ Roc 2003 ~ mass market paper ~ 339pages ~ adults, some teens

"Mei-mei paused at the gate of the abandoned kiln and called out, "Is anyone there? No one answered."

Thus begins Paper Mage. This could be a stand-alone fantasy novel or the first volume in a series. The story does end satisfactorily.

Xiao Yen, lives in a Chinese village during the Tang Dynasty. This is a very patriarchal society with limited roles for women. Xiao's aunt Wang Tie-Tie was tempted to follow an adventuresome career when young and has long regretted that decision. She will do whatever it takes to insure that Xiao Yen can follow the path that she did not take even when that brings her into conflict with Xiao's mother.

There are two threads to this story. When a teacher of magicians comes to Bao Fang, Xiao is enrolled -- the only female student. She will learn to become a paper mage or a magician who creates animals by creating paper creatures and then putting life into them. The teacher is good and Xiao shows considerable promise, but she finds it difficult to be assertive and self-confident.

The second thread follows Xiao in her adventures when she leaves the school as a caravan guard. Again, she must develop more self-confidence to protect herself and her clients. Along the way, she meets a goddess and becomes involved in a project to eliminate an evil war lord. Xiao will be severely challenged and her fate is in considerable doubt. In this later part of the story, Xiao is sexually abused in a direct way. Except for this incident, which is realistically and not too graphically portrayed, Paper Mage would be an excellent coming of age fantasy story for older children.

One of the attractions of the story is the author's thoughtful and realistic (at least to me) characterization of Chinese society and culture. There is a helpful bibliography, including some web sources, in the back matter.

Character development is very well done and the reader quickly identifies with Xiao and her problems. The aunt is also well developed, but other characters are somewhat stereotypical. The European horse traders were an unexpected and interested development and provide the author with an opportunity to compare and contrast some societal beliefs and attitudes.

The plot is logical and interesting. Since this is a fantasy story, the help Xiao receives from mythical people and situations does seem reasonable. While not really a page turner, there are enough interesting situations, especially when Xiao leaves Bao Fang.

Cover art by Mark Harrison is colorful, interesting, but makes Xiao seem more exotic than she is in the story. A map of the places visited would interest. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
*

Cutter appears to be a new fantasy author. The Chinese setting is somewhat different. She writes clearly and directly. The story is interesting and may be quickly read. For larger fantasy collections.


Lee,Sharon and Steve Miller ~ The Tomorrow Log ~ Meisha Merlin, 2003 ~ trade market paper ~ 342 pages ~ adults, teens, some older children

"His name was Gem and he was a thief. With stealth and in utter silence, he slipped down the darkened hallway to the door he sought."

Thus begins The Tomorrow Log. This is the first book in what promises to be a new series of novels. The story ends with many loose ends. This is NOT one of the Liaden Universe novels. Although there are some similarities in world building, this is the beginning of something new.

Many, many years ago, "generation ships" were launched from Earth to colonize distant planets. Not all crews and colonists decided to become settlers. Some found space travel to be their final destination. Their ships became freighters and traders even though they were not build for such continued use. The ships are slowly degrading as materials and systems are used far beyond their original purpose. In-bred crews also suffer birth defects. Gem was once part of such a ship, but was sold into slavery by a cruel uncle. Gem found himself sold on the planet Prongdil and eventually becomes the property of a master thief. He is an excellent pupil and learns that craft well.

This generation ship, the Gardenspot, is bound to the "Tomorrow Log," a predictive if fuzzy account of a future captain who will lead the ship to greatness in their time of need. Gem appears to be that person so the ship sends one of its best to bring him back to his rightful place. That person is Corbinye, Gem's cousin. She is beautiful and deadly. Corbinye will do whatever is needed to bring Gem back to the Crew.

At the same time, Gem has refused to steal an item desired by one of the most powerful crime leaders on the planet. She will do whatever is needed to insure that Gem does what he is told to do.

Gem is forced to steal the desired item when Corbinye is taken by the crime boss. Only after the boss has received the stolen item will Corbinye be set free. To complicate matters, the item to be stolen has powers of its own and a destiny as well as a watcher from a distant planet.

There are two threads to this story. First is the story of Gem, the mysterious artifact to be stolen, and the crime boss. Second is the story of Gem, Corbinye, and the Generation ship Gardenspot. Gem is truly a master thief and one who has developed his own digital technology, including spiders capable of doing amazing things. He is not a violent person, but he can be when it is necessary.

The second thread provides the reader with a close look at a Generation ship, its culture, and its situation. Too, that mysterious artifact appears to want to go to a particular destination.

Lee and Miller are accomplished authors and their special kind of space opera has a wide following. The Tomorrow Log shares many of the attributes of their Liaden novels. Characters are well developed and immediately grab the reader's attention. The plot has considerable action while being reasonably complex.

Place and culture are thoughtfully described and Well integrated into a compelling plot. Gem is devoted to learning and a private library plays an important role in this story.

Cover art by Christian McGrath is true to the story, but is too dark for my taste. It shows Gem aboard the Gardenspot with his spiders. Paper, ink, and white space are above average. Type is dark, larger than normal, and easily read. Binding is average.

Recommendation:
**
Lee and Miller are my favorite space opera authors. Conflict of Honors and I Dare have been read and reread many times. Strengths include excellent characterization and unusually effective world building as well as appealing romance. With the Liaden Universe novels increasingly popular and successful, a new series is a change and some readers would prefer more stories about Val Con, Pat Rin, and the others of Korval. The Tomorrow Log is a good story and I enjoyed it. Still, it is not as fully developed as the Liaden stories, but that will likely change as following volumes are published.
Recommended for most SF collections and especially for those where the Liaden novels have been popular.

Pierce,Tamora ~ Shatterglass ~ Scholastic 2003 ~trade cloth ~ 357 pages ~ older children, some teens, some adults

"Tharios, capital of the city-state of Tharios. On the Ithocot Sea: The short, plump redhead walked out of the house that belonged to her hostess and looked around, her air that of someone about to embark on a grand adventure."

Thus begins Shatterglass. This is the fourth book in the "Circle Opens Quartet." The "Circle Of Magic Quartet" introduced four older children with different magical powers. Each novel in that Quartet introduced one of the children, his or her relationship with the others, their teachers, and those in the community. In the "Circle Opens," each of the four children is about 14 years old, are full-fledged magicians with credentials. Three children have accompanied his or her teacher to a distant place where they encounter and solve a serious criminal problem. These stories contain all of the hallmark Pierce attributes, but they are darker than before because of the nature of the crimes--murders--and the number of victims.

Tris and her teacher, Niko, have gone to Tharios to participate in a conference of leading magicians who are planning a major research project. Tris, who is a weather magician, is plenty of free time while her teacher goes to meetings. Tris is interested in glass and glass blowing. She soon meets a glass blower that creates a living miniature dragon made of glass, but he didn't intend to do that and can't seem to control the magic that he denies. Tris adopts the dragon who becomes a constant companion along with Bear, her very large dog.

There are two threads to this story. Tris discovers that Kethlun Warder must have magical training and that he has been notably affected by being hit by lightning. As a weather magician, Tris is comfortable with lightning and carries some in her braided hair. Her responsibility as a new magician is to insure that the Keth begins his magical training before he hurts himself and others. Finding no one else, Tris becomes Keth's teacher. It is a difficult relationship at first because he denies his magic and doesn't wish to be taught.

The second thread is the more serious one. A series of murders of young female entertainers in the entertainment district of Khapik does not seem to bother the rich and powerful in this caste-ridden society. However, Dema Nomasdina is a member of the first class of society, is a magician, and is assigned to solve these murders. He takes the crimes very seriously because he cares about those killed--regardless of their caste--and because the dead bodies have been found in upper caste places where priests must cleanse the environment. Keth, while not meaning to do so, has created a magical globe that shows the location of a murder. The globes help the police to find the victims. Can the globes also predict where the murders will take place so that the victim can be protected and the murder caught?

Those who have read other works by Pierce will enjoy this one. Character development is first rate and Tris quickly captures our attention with her strong personality and her take-charge attitude. Being 14 years old with more than adult powers and responsibilities are a notable challenge, but not one that troubles Tris.. Other characters, including Keth and Dema, are interesting and well drawn.

Place and culture are thoughtfully described. The culture of Tharios is different and Pierce does an effective job of describing the caste system and the attitude toward death as well as integrating both into a compelling plot. As always with Pierce, the reader learns more about the nature of magic and the discipline associated with any meaningful learning.

Cover art by Peter Scanlan is colorful, interesting, and true to the story. It shows Tris holding a magical glass plate while looking at the dragon in a room full of glassware. Ian Schoenherr has created a detailed and pleasing end paper map of Tharios with an inset for Khapik which adds considerably to the story. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
**
Pierce is one of my favorite fantasy novelists. She is a first-rate storyteller with a special gift for character development. Her world building is also first-rate and plots quickly carry the reader along. All four volumes of this new series should be available in the public library and in school library media centers where fantasy is collected. With just a bit of promotion, this story should appeal to many adult fantasy readers. Recommended for all but the smallest fantasy collection.

Pierce,Tamora ~ Cold Fire ~ Scholastic 2002 ~mass market paper ~ 355 pages ~ older children, some teens, some adults

"In the city of Kugisko, in Namorn: Niamara Bancanor, twelve and sometimes too helpful in Daja Kusubo's opinion, gripped Daja's left hand and elbow. They stood on one edge of a broad circle of ice where the Bancanors docked their household boats in the summer."

Thus begins Cold Fire. This is the third book in the "Circle Opens Quartet." The "Circle Of Magic Quartet" introduced four older children with different magical powers. Each novel in that Quartet introduced one of the children, his or her relationship with the others, their teachers, and those in the community. In the "Circle Opens," each of the four children is about 14 years old, are full-fledged magicians with credentials. Three children have accompanied his or her teacher to a distant place where they encounter and solve a serious criminal problem. These stories contain all of the hallmark Pierce attributes, but they are darker than before because of the nature of the crimes--murders--and the number of victims.

Daja and her teacher, Frostpine, have gone to visit his old friends in Kugisko, a northern, frozen port in the Empire of Namon. Both are metal workers and their magic allows them to do wondrous things when working metal as a smith. They also have other magical abilities. Daja, because of her age, is not always taken seriously by adults. But there is no question about her power.

There are two threads to this story. Daja discovers that the twin daughters of their host have magical powers. Her responsibility as a new magician is to insure that the girls begin their magical training and to find an appropriate teacher for their particular type of magic. She is not certain that she wants to be a teacher or that she will be good at it.

The second thread is the more serious one. A series of fires cause considerable damage to the largely wooden buildings in Kugisko and many people are killed. It soon becomes clear that the fires have been set, but it is difficult to discover who is responsible since the arsonist is intelligent and seems to be one step ahead of the magicians who are trying to stop him. Daja helps Bennat Ladradum, who is in charge of the local fire fighting, by making him magical gloves that will allow him to force his way into burning buildings to rescue people. She also rescues people from burning buildings using her fire magic. Still, she has close calls, and the fires continue.

Those who have read other works by Pierce will surely enjoy this one. Character development is first rate and Daja quickly captures our attention. Being 14 years old with more than adult powers and responsibilities is a notable challenge. Other characters are interesting and well drawn, including the villain who is both understandable and evil.

Place and culture are thoughtfully described and Well integrated into a compelling plot. As always with Pierce, the reader learns more about the nature of magic and the discipline associated with any meaningful learning.

Cover art by Peter Scanlan (I think)is colorful, interesting, and true to the story. It shows Daja skating towards a burning building while holding a fire ball in her hand to guide her way. Ian Schoenherr has created a detailed and pleasing map of Kugisko which adds considerably to the story. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
**
Pierce is one of my favorite fantasy novelists. She is a first-rate storyteller with a special gift for character development. Her world building is also first-rate and plots quickly carry the reader along. All four volumes of this new series should be available in the public library and in school library media centers where fantasy is collected. With just a bit of promotion, this story should appeal to many adult fantasy readers. Recommended for all but the smallest fantasy collection.

Modesitt, Jr., L.E. ~ Legacies ~ TOR, 2002 ~ trade hard cover ~ 558 pages ~ adults, some teens

"In the quiet of the early twilight of a late summer day, a woman sat in a rocking chair under the eaves of the porch, facing east, rocking gently. Except for the infant she nursed, she was alone, enjoying the clean evening air, air swept of sand grit and dust by the unseasonal afternoon rain."

Thus begins Legacies. This is the first book in the Corean Chronicles. Given the popularity of Modesitt's other fantasy series, "The Spellsong Cycle" and "The Saga of Recluce," I suspect that there will be several other volumes before the series is complete.

The story is a familiar one for Modesitt readers. A young man, Alucius (a herder in the Iron Valleys), finds himself tested severely when the Iron Valleys are attacked by troops from Madrien. He will need to survive military action and challenging magics if he is to return home alive. Besides being unusually intelligent, well trained in the martial arts, he has magical talent and is blessed by soarers.

Corus is a continent where a few larger countries plot against each other and struggle for power. Madrien is a matriarchy dominated by a powerful magician. Men wear torques around their neck which tighten if they offend a female in power. Captured soldiers wear the torque and then fight for Madrien. The Iron Valleys are relatively poor, but their possession would allow Madrien to open a possible second front against Lanachrona--a difficult enemy.

Alucius has the talent and has been well taught survival and military skills by his grandfather. When required to serve in the militia, his training, skill, and talent make him successful until a head injury allows him to be captured. With the torque around his neck, Alucius becomes an effective soldier and then squad leader for the Madrien military against Lanachrona. All the time, he seeks a way to escape, but before that he must destroy the evil magic of the Matrial, the evil mage-ruler of Madrien.

The story is typical Modesitt. The main character is well developed, bright, and apparently indestructible. The world building is thoughtful and well done. There is considerable military action and the details are quite convincing. Chapters are short and content flows smoothly.

In this volume, the plot is straight-forward. Alucius becomes a soldier, is captured, fights for the enemy, and tries to escape and destroy the evil Matrain. I suspect that later volumes will include more political and social elements and give these conflicts more of a world view. Given his talent, thoughtfulness, and experience, Alucius is likely to play a larger role in the future

Cover art by Daniel Horne is very similar to the art work on the other Modesitt fantasy novels. It shows Alucius in Madrien uniform with a soarer touching his torque. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
*
Modesitt is an unusually prolific author and his earlier fantasy series have been notably popular. This series is quite similar to the others in world and plot, and many readers will want to read each volume as it is released. Recommended for all but the smallest heroic fantasy collection.

Marcellas, Diana ~ The Sea Lark's Song ~ TOR, 2002 ~ trade hard cover ~ 525 pages ~ adults, some teens

"As the Daystar set and dusk settled over the land, the Companion, the world's second sun, ruled the short twilight of the cool winter evening, edging every grass blade and tree leaf with a shimmering blue light. Countess Rowena Hamelin rode through a sea of blue shadows and silver, dusky blue under the occasional forest canopy that shadowed the road, brilliant silver in the open meadow lands."

Thus begins The Sea Lark's Song. This is the second book in a series that began with Mother Ocean, Daughter Sea. A third volume, The Twilight Rising, is forthcoming. While the author does a very good job of bringing the reader up to speed with the major events in the previous volume, these volumes should be read in their proper order. While each volume ends reasonably, it is clear that only part of the story has been told.

The story has several major threads. The shari'a people have been slain by the Allemanii who fear shari'a magic. Brierley, a young shari sea witch, fears that she is the only one of her kind still alive. Sea witches are healers and Brierley was nearly killed in the first volume when she became visible after a public healing. Brierly has found another shari'a, Megan, who is but eight years old but already shows what may be disastrous power as a fire witch. In the days of old, there were also air and forest witches and each is represented by a dragon. In this volume, an attempt will be made to bring together a witch of each kind in preparation for "the storm that is coming."

The second major thread is political. The evil Duke Tejar plots incessantly. His attempt to kill Countess Rowena fails, but he will try again. Duke Tejar has special hatred for Melfallan who is High Lord of Yarvannet and defended Brierley. The young Melfallan must decide how to protect his people amidst the plotting of the other High Lords and the fact that Tejar will do anything to get his way. War may be in his future.

The plot largely alternates between Melfallan and Brierley as each copes with danger and difficult circumstances. We are also introduced to Countess Rowena and a forest witch appears as well.

Pace moves relatively slowly except for a few action scenes. The author does a masterful job of bringing plot, setting, and history together. World building is first rate and the magical elements are especially well done.

There are many interesting characters, and the important ones are well drawn with a thoughtful blend of motivation, history, and circumstance.

Cover art by Tristan Elwell is excellent. Brierly and Megan are shown in the mountains in the winter in an difficult situation true to the story. The border framing the illustration consists of the four dragons representing water, air, fire, and forest. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
***
Marcellas is creating a compelling story that is very well written and has unusually effective world building. Given the romance between Brierly and Melfallan, as well as the emphasis on Brierly as a magical healer, the story has cross-over potential for those who enjoy romantic heroic fantasy. Highly recommended.

Watt-Evans, Lawrence ~ Ithanalin's Restoration ~ TOR, 2002 ~ trade hard cover ~ 272 pages ~ older children, teens, some adults

"The room was quietly comfortable, and not at all like the popular image of a wizard's workshop. There were no cluttered shelves, no steaming cauldrons, no mysterious books, just a few pieces of fairly ordinary furniture, most of it in need of a little dusting."

Thus begins Ithanalin's Restoration . This is the second book in a loosely connected series called "Legends of Ethsahr." A third volume, The Spriggan Mirror, is forthcoming and the first volume was Night of Madness. I am uncertain how long this series will be. Each story has a reasonable conclusion and can be read alone.

Ithanalin is a master magician specializing in animations or making various objects come alive. Kilisha is Ithanalin's apprentice. She is learning magic, but much more slowly than she would like. When Ithanalin is interrupted in the middle of a magic procedure, trips, and falls to the floor, he utters an oath which begins an unexpected transformation. Ithanalin's spirit flees to the various pieces of furniture in his outer office and each becomes animated. The animated furniture, frightened and fearful, dashes out of the door leaving Ithanalin without spirit or animation.

The plot is a simple one. Kilisha must find each piece of furniture containing part of Ithanalin's spirit and then conduct a spell to restore the spirit parts to the magician and be-animate the furniture. In her chase for the missing furniture, she is befriended by a member of the City Guard. The chase takes her from one end of the city to another and concludes in the fortress of the Over lord of Ethsahr of the Rocks where an animated couch will threaten his life.

Pace moves relatively quickly. Action is limited to finding the escaping furniture and then saving the Over lord who has been caught in the couch as it attempts to dash for freedom. This is a coming of age story as Kilisha must demonstrate pluck, thought, and foresight to accomplish a difficult task -- one she had not prepared for.

There are a reasonable variety of interesting characters, but Kilisha is the only one with substantial character development.

The setting holds the reader's interest and is adequately developed to support the story. Those who have read the previous volume will be more familiar with the general setting.

Cover art by Daniel Horne does a wonderful job of capturing the spirit of the story by showing Kalisha atop an animated chair. I am not certain that this is a scene in the story, but I like it. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
*
Watt-Evans is a well-known and popular author in the genre. I suspect that this story will appeal more to older children and teens than adults. The story is cheerful, interesting, and easy to follow. This is a quick read. For larger fantasy collections, especially where children and younger teens will have easy access to this title.

Audley, Anselm ~ Heresy ~ Pocket, 2001 ~ trade hard cover ~ 405 pages ~ adults, teens

Audley, Anselm ~ Inquisition ~ Pocket, 2002 ~ trade hard cover ~ 400 pages ~ adults, teens

"'IRON! IRON!'." The shout drifted up through the forest out of the tumult ahead, near the entrance to the gem mines. Birds settled in the branches of the cedar trees shrilled and rose from their perches."

Thus begins Heresy . This is the beginning of a trilogy. The second volume is Inquisition. The series title is "The Aquasilva Trilogy" with Aquasilva being the world serving as the setting.

Aquasilva is primarily a water planet with continents on one side and the archipelago with smaller islands on the other side. There is also a large polar continent.

As the first two titles indicate, the story focuses on a dominant religion based on fire which has little tolerance for any other religions or any threat to the power of the church. At one time, Aquasilva was home to several religions based upon elements such as wind, shadow, and water. With a few isolated exceptions, the fire religion, the Domain, with its fire mages and their shock troops, the Sacri, have eliminated those of other beliefs and continue to hunt for those who do no believe. The Domain is clearly the most important power in this world and those who rule have little hope of containing the Domain's growing power.

Cathan, the son of the Count of Lepidor, is the main character. He is in his late teens and early twenties. He is a good person, but lacks self-confidence and experience in the ways of the world. Lepidor is relatively isolated and the Domain is a mild presence there. He is an adopted son and his heritage is unknown to him. While the Count and his wife treat him as their oldest son and he will inherit, he is clearly different. When iron, very scarce on this world, is found on the Count's land, things begin to change. Those in power elsewhere, including the Church, covet the land and all the weapons that could be made from that iron. Cathan goes abroad to share the good news with his father, away at a political meeting of the Counts, and his life is changed forever. After some interesting adventures, which give ample opportunity to become familiar with the setting, Cathan is taken to the Citadel of Shadow where he trains to become a Shadow mage. Eventually, he will return to Lepidor and the Domain will follow. At the Citadel, Cathan becomes close to Ravanna and Palantine who will play an important role in this story and those that follow.

There are two major threads. The most important is Cathan's realization that he is a heretic and that the Domain must be stopped or civilization will gradually come to an end. The Domain has little use for science or history. He meets other heretics his own age and discovers that he has some substantial powers. Ravanna is an important political figure as well as a powerful wind magician. Palantine is a cousin to the Emperor. Both are in hiding from the Emperor, an evil man, and the Domain. The second thread which is resolved in the second volume is Cathan's identity and heritage.

In the first volume, Cathan becomes a heretic, learns how to use his magical powers, and returns to Lepidor where he will be attacked by the Domain. In the second volume, Cathan, Ravanna, and Palantine sail to the Archipelago where they hope to prevent the Domain from a terrible scourging of the islands and return Ravanna to her home where she may be able to muster opposition to the Church.

The frame or setting is interesting and quite well done. While technology, society, and religions are similar to the typical medieval-based fantasy, the water world adds some different elements. Besides the setting, the technology has some science fictional elements such as aether fields, advanced power units (reactors), and observation vehicles in space. Descriptions of place and culture are clear and helpful. More information on the technology would strengthen and answer reader questions. Perhaps that will appear in volume 3. Clearly, civilization has declined notably from previous peaks. The interaction or linkage between "magic" and technology has considerable potential.

There are a large number of characters. Cathan is well developed. In the second volume, he is enveloped by considerable soul-searching and self-doubt. More, I think, than is necessary and Cathan becomes a weaker and less sympathetic character. Ravanna and Palantine are adequately developed, but more of their own thoughts would strengthen, especially Ravanna. There are many secondary characters and they work well. The history of this world is satisfactorily developed and that introduces more characters.

Pace is very good in the first novel, but it bogs down in the second until the end. While we learn a great deal about the planet and politics, there is relatively little action. Both novels are really more about situations and the main characters react to events rather than take action. However, there are many events and the scenes change fairly quickly for the most part. We later discover that this inability to act quickly and decisively is related to Cathan's birth father. Still, Cathan is a reluctant and ambivalent hero.

The plot is both straight-forward and complex. It is straight-forward because Cathan must discover who he really is and what he must do. The plot is complex because there are several major players including the Domain, merchant houses, the Emperor, and others. There are relatively few "good guys" or forces for good so that the probability that the bad guys will win seems overwhelming. There are certainly some interesting surprises along the way as things turn out to be quite different than expected.

The wrap around cover art by Steve Stone appeals and shows one of the islands with unusual buildings rising from the sea. The art work for the second cover is not as attractive and shows quite a different architecture against the flame red-orange sky (fire mages and their terrible destructive magic). Paper, ink, and white space are average. Binding is average.

Recommendation:
*
These are the first two novels by a new and young author (college freshman). While the conflict between a dominant religion and others is a conventional theme, the frame is different. The first novel is a good one, but things bog down in the second volume which is the middle one and that's often the case. A strong third volume could push the series to a "**" mark. Because the major characters are in their late teens or early twenties, the series has considerable cross-over potential for older children and teens. There is some violence, but it is not particularly graphic and there are no sexual relationships or descriptions. For medium-sized and larger fantasy collections.

McMullen, Sean ~ Voyage of the Shadowmoon ~ TOR, 2002 ~ trade hard cover ~ 496 pages ~ adults, some teens

"Miral dominated the sky as the deep water trader docked, an immense green, banded disk at the center of three scintillating green rings. The ship had scarcely bumped against the stone pier when there was a frantic scramble by the sailors and officers to get the gangplank over the side and secured."

Thus begins Voyage of the Shadowmoon .I suspect that this is a stand-alone story, but it could certainly continue.

This fantasy adventure is quite different from McMullen's "Greatwinter Trilogy." The world portrayed is different from Earth, but not that different. Although not always clear, there is some sort of now and then relationship with our present Earth through the aether. The plot is straight-forward: Silver death is an ancient relic, a tunic, rediscovered with the power to reduce large areas to burnt ruins and several individuals and groups hope to capture it. Some wish to destroy it while others seek to use it to control the planet. The Emperor who has Silver death has used it and will continue to use it. The plot is complex as new characters, motivations, and situations are introduced and it becomes less clear as to who is good and who is not.

The small schooner Shadowmoon goes from place to place without gathering much attention. Yet those aboard will play a critical role in the future of the planet. Laron, a vampire who only slays those who are evil, has been alive and dead for many years even though he has the appearance of a 14 year old teen. Velander and Terikel are priestesses of a religious order on the edge of extinction. Roval, is a secret agent, warrior and sorcerer. Ferral is the captain and much more than he appears to be. There are a considerable number of other characters who play important roles.

The story begins with the first use of Silver death in a military campaign. In a blast of fire, the armed city of Larmentel is reduced to rubble and fused glass. The other chapters follow the voyages of the Shadowmoon as it attempts to find and create a situation in which Silver death can be taken from Emperor Warsovran and destroyed

The story combines considerable intrigue with descriptions of characters and setting. There is enough action to be interesting and the characters vary from the common stereotypes. Laron, as the good vampire, who kills evil people and takes their aether, is a good example. There are several strong and interesting female characters. Still, characters are not as fully developed as this reader would wish. McMullen is not entirely serious and there are many humorous or wry situations and comments. It is difficult to do this while maintaining a "serious" story and he does not always succeed

The various places involved in the story can be difficult to quickly grasp. A front matter map would make reading and understanding much easier.

This is a fourth novel by an accomplished author. Writing is clear and agreeable, but the etheric connection to Earth needs a bit more explanation. Pace is good considering the considerable amount of background required for the world-building. The world is interesting if not particularly original.

Cover art by Doug Beekman clearly shows Loren aboard the Shadowmoon and represents the spirit of the story. Paper, ink, and white space are average. Type is reasonably dark and easily read. Binding is below average.

Recommendation:
*
McMullen has created an interesting story that will appeal to many heroic fantasy readers. Some readers of his earlier work may be disappointed in this because it is less original and not science fictional. For medium and larger fantasy collections.


Hearn, Lian ~ Across the Nightingale Floor ~ Riverhead Books, 2002 ~ trade hard cover ~ 287 pages ~ adults, some teens

"My mother used to threaten to tear me into eight pieces if I knocked over the water bucket, or pretended not to hear her calling me to come home as the dusk thickened and the cicadeas' shrilling increased."

Thus begins Across the Nightingale Floor . The second volume, in the series is Grass For His Pillow .

The story is set in a place strongly resembling feudal Japan and the setting is convincing and involving.

Tomasu lives in an isolated mountain village as part of a peaceful religious group called the "Hidden." He returns from a trip into the mountain to find his village burned and the villagers slain. Tomasu flees but is nearly slain by Lord Iida of the Tohan (who attacked the village). He is able to escape in a manner that he finds strange. Iida's men follow, but he is protected by a warrior he encounters unexpectedly. That warrior is the Lord Otori Shigeru and the trilogy is called the "Tales of the Otori."

Lord Otori has not married and adopts Tomasu (a Hidden name) as Takeo even though his family and advisors fear that it will bring trouble. Takeo begins training and education as befits the son of a lord and this is a dramatic change from village life.

Takeo soon discovers that he is the son of an assassin and has some magical powers. The "Tribe" is a collection of families with these magical powers as well as unusual martial arts skills. Takeo's father was a member of the Tribe who left and was killed because no one is allowed to leave the Tribe. The Tribe claims Takeo too and wishes to take him away from Lord Otori.

There are three threads to the plot. One is the growth of Takeo in several ways. Second, is the conflict between Lord Otori and the evil Lord Iida. Third, the conflict between the Tribe and Takeo over his future. When Lord Otori dies, Takeo will become Lord with many responsibilities.

While there is some action, the story sets the stage for the remaining two volumes and there is considerable emphasis on setting and character introduction. A front matter map would make reading and understanding much easier.

This is a first novel, but the plotting is well done. Writing is clear and direct. The setting is different enough to be a welcome relief from the medieval or ancient European setting.

World building is excellent and seems notably realistic. There are no problems with strange names. People and culture mesh well with history although the author claims this is an imaginary country and not Japan.

There is considerable intrigue, but not much action. The plot is a straight-forward and outcomes are believable. Given the relatively short length of this story, less than 300 pages, the story moves forward quickly. There are several strong, interesting characters, but with the exception of Takeo they are not as fully developed as they might be. There are some wonderful opportunities to flesh out the secondary characters as well as say more about Lord Otori.

Cover art by Honi Werner is beautiful and clearly shows the major story elements. We see the nightingale floor ( a floor made so that it would cry out if even a nightingale stepped on it--important in a society were assassins are skillful), Lord Otori's sword, and the Heron which is the mark of the house. The book is well designed with attractive chapter openings. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
*
Hearn has created a solid, interesting story that will appeal to many readers. This story has considerable cross-over potential for those who enjoy historical fiction about Japan. For medium and larger fantasy collections.


Pierce, Tamora ~ Lady Knight ~ Random, 2002 ~ trade hard cover ~ 429 pages ~ older children, some teens, some adults

"Keladry of Mindelan lay with the comfortable black blanket of sleep wrapped around her. Then, against the blackness, light moved and strengthened to show twelve large, vaguely rat- or insect like metal creatures, devices built for murder."

Thus begins Lady Knight, the fourth, and final volume, in the series "Protector of the Small." The previous volume was Squire.

Keladry (Kel) is now a lady knight. She has come a long way since the "first test" and page days.

Tortall is now at war with the Scanrans who have a new leader and vicious mechanical/magical killing machines. Kell is eager for combat, and is frustrated when she is assigned to be commander of a refugee camp removed from likely military action. However, a series of events soon plunges Kell and a few companions into a desperate mission into Scanra to face earthly and magical dangers.

The story is one of strategy and tactics as well as some battles. Commanding the refugee camp provides Pierce with an opportunity to develop characters and provide insight into attitudes and values. As "protector of the small," Kel is especially good at caring for the refugees. When forced into desperate action, her animal and bird friends play an invaluable role.

This is a fourth novel in the third series about Torall and Pierce has done an excellent job. The pace is not too slow nor too fast. Characterization, both of major characters and the others, is simply first rate. By now, the reader knows Kel as well as if she was a family member and we really care about her.

World building is excellent. For the reader who has completed the earlier volumes and series, Tortall is a familiar place. A clear, helpful front-matter maps shows Tortall and the part of Scanra where action takes place.

There is enough white space so that reading goes quickly. The plot is involving and outcomes are pleasing. Kel has become much more than merely the "lady knight."

Cover art by Julie Patti shows Kel standing next to Peachblossom, both armored, with two sparrows on her body. It is a beautiful cover. Both jacket and book are well designed and add considerable value to the story.The section openings are especially attractive. Paper, ink, and white space are above average. Type is dark and easily read. Binding is average.

Recommendation:
***
Pierce has created another compelling series. Although aimed at older children and younger teens, this story should appeal to many adults IF it is brought to their attention. Characterization is a notable strength of Pierce's writing and most readers will identify with a child becoming an adult and doing well. For all Teen collections.


Lackey, Mercedes ~ Exile's Honor ~ DAW, 2002 ~ trade hard cover ~ 433 pages ~ adults, some teens

"Silver stamped restively as another horse on the picket line shifted and blundered into his hind quarters. Alberich clucked to quiet him and patted the stallion's neck: the beast swung his head about to blow softly into the young Captain's hair."

Thus begins Exile's Honor . This stand alone story is set in the reign of Sendar and precedes Take a Thief and the "heralds of Valdemar" series. The story provides some helpful background for the Reign of Selenay.

Alberich is a Captain in the Karsite cavalry. He has risen quickly from humble beginnings and seemingly with the blessings of the Sun priests. However, he has an unnatural gift of being able to see into the near future which he has carefully hidden. His gift has allowed him to anticipate the enemy and bring victory to his unit. However, a priest discovered his secret and he was to be burned alive. His silver stallion rescues him at the last minute and somehow carries him to Valdemar.

Alberich is shocked to discover that his silver stallion is really white and one of the fabled companions. Since Alberich has been chosen, he must be a companion, but there has never been a companion from Karse. Almost everything that Alberich knew about Valdemar was wrong, and becoming comfortable in a strange culture was a challenge.

Alberich suddenly finds himself as bodyguard to Selenay and in training to become the next Weapons master of Valdemar.

Most of the story tells of Alberich's growth and development in Valdemar. This is also an opportunity for Lackey to introduce and describe Valdemar. A war with Karse will come soon and Alberich will play an important role as Selenay's body guard and de facto military commander.

This is a "character" story and Lackey is very good at that. For those fascinated by Valdemar, this is another opportunity to learn more about important people and events. There is enough action and it fits well into the story line.

Writing is clear and agreeable. Characters, including the Companions, are nicely developed. Alberich is especially well done. The religious element strengthens the story and provides a nice lead-in to a future story.

World building is excellent. With the several novels, detailed history and geography, Valdemar and its neighbors are very concrete and well understood by most readers.

There is a novel of character development and growth, but there is strong action at the beginning and end. The plot is a easily followed one and outcomes are ring true. Alberich becomes a notable character in the history of Valdemar.

Cover art by Jody Lee captures Alberich in military costume along with an attractive head of his Companion. Lee is a wonderful artist and adds much to these stories. Paper, ink, and white space are average. Type is dark,larger than normal, and easily read. Binding is average.

Recommendation:
**
Lackey is skilled and her Valdemar stories have attracted a large audience. This story will appeal to many readers and can be read alone. For all fantasy collections.


Kritzer, Naomi ~ Fires of the Faithful ~ Spectra, 2002 ~ massmarket soft cover ~ 373 pages ~ adults, some teens

"Mira arrived at the Verdiano Rural Conservatory for the Study of Music the same week that the song did. In retrospect, if either Mira or the song had appeared alone, I might have understood things sooner."

Thus begins Fires of the Faithful . The second, and final volume, in the series is Turning the Storm.

The story takes place in the Mestierese Empire which has many Italian attributes. The Emperor is evidently a figure head and the Empire is ruled by the religious order of the Fedeli and the magicians of the dreaded Circle. Dissent is quickly struck down with the old ways of earth magic being especially hard hit.

Eliana is 16 years old an hopes to become a court musician in the capital city. Beyond the isolated conservatory the country is doing poorly. Some magical event has blighted land to the south and war seems likely with the neighboring Vesuviano Empire.

Eliana's life changes dramatically with the arrival of Mira who turns out to be much more than a student of music. Fedeli come to the conservatory. Soon one student is killed and Mira is kidnapped. Eliana leaves for home to discover what has happened to her family. With her village abandoned, she travels to the south where she is placed in a refugee camp run by the Mestierese Military and told that she can never return to civilization

Eliana becomes involved with the resistance movement and there is a plan to overturn the camp guards and leave. Partially because of her violin playing and her youthful beauty, she becomes a leader in the resistance and discovers that she can plan and command.

While there is some notable violence at the end of the story, this volume establishes characters, setting, organizations, and institutions. The battle between the "church" and the old earth magic is an important theme and will likely receive more attention in the following volume. This is a setting where minor magics come easily to most people.

This is a first novel, but the plotting is quite well done. Writing is quite agreeable. Several interesting characters are introduced. Eliana is appealing, but I was not convinced that she would/could become a military leader. In the beginning, I thought that there might be some link between muscianship and earth magic, but that was not developed here.

World building is good. The Italian attributes work well and should be familiar to most readers. There is nothing particularly original in the setting.

There is considerable description, some intrigue and action toward the end. The plot is a straight-forward with no real surprises except for Mira. "Bad guys" tend to be stereotypical.

Cover art shows Eliana with violin in the conservatory and appeals. Paper, ink, and white space are average. Type is dark and easily read. Binding is average.

Recommendation:
*
Kritzer has created an interesting story that will appeal to some readers.The music emphasis is probably not substantial enough to attract those who read novels about musicians. The teen-aged heroine may make this story attractive for female teens. For medium larger fantasy collections.