![]()
A "Caught in the Web" Workshop |
|
9:00 am - 9:15 am: Welcome, Overview 9:15 am - 10:15 am: General Principles 10:15 am - 10:30 am: Break 10:30 am - 11:30 am: Photoshop Techniques, Frames, CSS, Evaluation 11:45 am - 12:00 noon: Summary and Wrap-Up |
| Principle No. 1: Good web page design does not mean shimmering and colorful graphics. Glitzy graphics are frequently an inhibition to good design. Principle No. 2: Good web page design does not rely on knowing JavaScript, Java, or Photoshop. Images changing unexpectedly can be unwelcome surprises. Principle No. 3: While a high degree of interactivity is fun and engaging, interesting and useful content can be more compelling and satisfying. Principle No. 4: Good web page design relies on adherence to good coding, a sense of organization, and knowledge about the information needs of your readers. |
|
The awful is obvious. See this gem. (I wish I could take credit for it, but I can't.)
|
| Consider the steps in this process. |
|
Maps, such as University of California Museum of Paleontology. A tv network, such as Food TV A university/school, such as Newbie-U A course, such as SIS 567 General interest, such as How Things Work |
| Using a grid to achieve balance, sense of proportion |
|
"I just learned how to Perl!", "I just got PhotoShop", "I ONLY use X machine", "Doesn't everyone have a T-1 in their living room?", "I just got a digital camera!!!!!" But there are more subtle differences. Compare www.cbsnews.com with www.abcnews.com. Which one is getting the news of the day across? Compare www.nabisco.com and www.pillsbury.com. Which one gets across large amounts of information across better? Compare www.chryslercorp.com and www.ford.com/us/. Which one helps you find what you want? |
|
Design is a combination of earthy practicality and sky-high innovation. A good site is grounded in the basics of coding and adherence to standards, an understanding of user needs, and a striving for excellence inside and out. It is not necessarily a perfect puce against a black background or an animated gif that shows all seventeen stages of the metamorphosis of a fruit fly. But it does convey the information that the user needs quickly, and it conveys it in a manner that the user can find quickly. Review Design Tips |
| Menus on the right. Inter-page and intra-page navigation: see the East o' the Sun fairy tale, and note the relationships between the text, the annotations, and the footnotes. |
Web page accessibility means access for folks with disabilities: sight, movement, colorblindness. This suggests the following:
|
|
Have your coding, spelling, links and general status checked at Doctor HTML. Regular check-ups advised. Activity: submit the URL for this workshop page: http://web.utk.edu/~gwhitney/design.html |
|
For lettering and logos, see Net-FU. For image (.gif) manipulation, see the Imaging Machine For more interesting effects with .gifs, see WebFX.
Images you can work with are: You might look at them before you call them in Imaging Machine. For example, you might run the Charcoal filter on colordino8.gif, and the Oil Paint filter on violet4.gif; or, run the Blur filter on violet4.gif and then the Border filter, using one of the seashell colors. (To see what these colors are, see Colours of the Rainbow. |
|
I don't know of subject that can inflame web users more than frames. Most people find them very difficult to navigate. They don't make good use of available real estate, and it is hard to print what you want, or bookmark what you need. If you must use them, be sure you give people an optional no-frames version. If you do want to learn them, Sharkey's Frames Tutorial is a good place to start. |
Things to be aware of:
|
|
These are checklists for evaluating web sites:
|
|
Review the criteria for evaluation at SIS 567 Evaluation Criteria. In reviewing instructional pages, consider in addition: Is the page an advertisement for the course, a replacement for a printed syllabus, or a working document for the class? Can the student find quickly what he or she is supposed to do for the class, such as assignments and daily class activities? Can the student readily contact the instructor?
|
|
Activity: Choose 2-3 to critique, of your choice.
|
|
The Sun Microsystems Style Guide covers page length, navigation, image, and other concerns, and in itself is a superb presentation. If you read one site after this course, read this one. Web Page Design for Designers. Includes a very readable and useful discussion of color, also Suzanne Stephen's list of resources for page construction and design. The Web Consortium Style Guide gives good practical tips in making an effective page, from the structural point of view. The HTML Writers Guild has an excellent collection of Style Guides. The Web Pages That Suck is an engaging way to learn about design: by looking a pages that have various problems in them. Tip of the Iceberg: TOTI design. Some good ideas at Randy Bickman's site, the colors are invigorating.
|
| Riven. Graphics to die for. | ALIS | FoodTV. I can find what I want. |
| Lynda's Page, inspiration section. | Barebones. Just the facts. | Live Examples. More just the facts. |
| World Lecture Hall | Jay Boresma's Designs | The Awesome List |
Downloaded from <URL http://web.utk.edu/~gwhitney/design.html>, updated 24 March 1998.