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My FreeCiv Page

This page is dedicated to minor projects I've done that relate to the game FreeCiv. In writing this I assume familiarity with FreeCiv and that you are using (or at least know) Linux - if you feel clueless, check out the FreeCiv home page to familiarize yourself.

The FreeCiv Project is the work of a team of very talented people, and the game has turned out to be quite addictive. Anyway, I have my own ideas for FreeCiv, though unfortunately I have neither the time nor the programming skill to implement most of them.

I have recently created a Cherokee rule set.

One thing I have managed to accomplish was the creation of this Mod-Pack I call "Detailed" - which I formerly called "Ancient," not to be confused with the more original "Ancients" pack by Bobby Bryant and Moses Lei, which inspired me to create my own. The name was slightly misleading - my "Detailed" mod is not purely ancient though it tries to enhance the portreyal of ancient units and to focus on earlier eras. You may read the README file (HTML enhanced) or your can click here to download my Detailed (1.3.0) as a gzip'ed tar-ball.

I've also added (rescaled) units from the HiRes and Ancients tilesets to the classic Trident set. This is really just a spec file and some simple rescalling of other peoples work, but is it has some very nice uses. First, it is needed to really get all out of my Detailed mod, and can also allow use of the Bryant and Lei's Ancients mod with a trident backgound. Also, the extra unit tiles leave plenty of spare tiles for your own mods. The down sides are that it will lead to extra tiles being loaded into memory that may not be used and that it require a high or full color display. (I can see no decrease in performance, though.) If you would like this, click here to download a gzip'ed tar-ball of what I call "Trident+".

I have also, several months ago, began working on code modification probably a fork, but don't have the time (by far) to do much of this nature. Nor have I had a chance to try to integrate what little I've done with the main code, let alone come up with any kind of a patch. However, in case anyone cares, I'm including a gzipped tar ball of my tinker directory, all based on the FreeCiv 1.13.0 code base (not 1.14.0, I know I'm behind).

All of these projects are derived from material released under the the GNU Public License (GPL) and are thus under the GPL as well.

I've also toyed with several other ideas, which unfortunately would require re-writing the games source code myself - something I have nietheneitherime nor to skill to realistically do (at least not now) - some of these ideas would probably not be embraced by the main project and would thus require me to fork it into a project of my own, besides. Notably I would like to:

Unfortunately, I don't think much of this would go with the FreeCiv community, as I envission the game as more simulation while most other seemed to think of it mostly as a war game - and I lack the skill (and time) to fork the project. Actually, I've started working on code for this, but am having trouble integrating it. But, oh well, that life....


Last Up-Dated: 11 April, 2003
Web-Master & Author: Jared Blackburn



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