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D. Creating, Evaluating, and Selecting Instructional
Resources
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The Cone of Experience
Years ago an educator
named Edgar Dale, often cited as the father of modern media in education,
developed from his experience in teaching and his observations of learners
the "cone of experience" (see Figure 1). The cone's utility in selecting
instructional resources and activities is as practical today as when Dale
created it.

Figure 1. Dale's Cone of Experience
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For our purposes at this
time, we don't need to examine the cone and its several levels in depth;
but as you review it, be aware of several principles and definitions:
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The cone is based on the relationships of various educational experiences
to reality (real life), and the bottom level of the cone, "direct
purposeful experiences," represents reality or the closest things
to real, everyday life. (Think about somebody's experiences in an
apprenticeship or internship.)
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The opportunity for a learner to use a variety or several senses
(sight, smell, hearing, touching, movement) is considered in the cone.
Direct experience allows us to use all senses. Verbal symbols involve
only hearing. As you move up the cone, fewer senses are involved at
each level. Perceptual learning styles are sensory based. The more
sensory channels possible in interacting with a resource, the better
the chance that many students can learn from it. |
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Each level of the cone above its base moves a learner a step further
away from real- life experiences, so experiences focusing only on
the use of verbal symbols are the furthest removed from real life.
(Think about a student reading material without any pictures or other
visuals or a student listening to a lecture that is nothing but words.) |
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Motion pictures (also television) is where it is on the cone because
it is an observational experience with little or no opportunity to
participate or use senses other than seeing and hearing. The experiences
below this one provide opportunity for the learner to enter into the
experience in more ways, using more senses. |
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Contrived experiences are ones that are highly participatory and
simulate real life situations or activities. |
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Dramatized experiences are defined as experiences in which the learner
acts out a role or activity. |
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When Dale formulated
the cone of experience, computers were not a part of educational or home
settings, so they aren't part of the original cone. Given the fact that
computer technology actively engages the learner, who uses seeing, hearing,
and physical activity at the keyboard as well as a range of mental skills,
computer-based instruction (if something more than reading script on the
screen or rote practice) probably becomes level 4 or 5 from the bottom
of the cone. However, we don't know where Dale would have placed it.
The importance of Dale's cone of experience
is the tool it provides to help a teacher make decisions about resources
or activities. Using your knowledge of the cone, you can ask yourself
several questions about the potential value of a resource to student learning:
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Where will the student's experience with this resource fit on the
cone? How far removed from real life experience is it?
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What kind of learning experience do I want to provide students through
the resources I bring to them? What will this resource add to developing
students' ability to apply knowledge and skills in daily life? |
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How does this resource augment the verbal and visual (maybe) symbols
supplied in the textbook? |
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What and how many senses can learners use when interacting with
this resources? |
We know that the purposes
of selecting resources beyond a textbook is to help students learn more
or learn something better and to enable them to apply basic knowledge
to life and work. How will you make those selections? The principles embodied
in Dale's cone of experience can help.
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Evaluating Instructional Resources
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In evaluating instructional
resources, several questions you should ask yourself are important, regardless
of the type of resource you are considering:
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Does the content match the curriculum?
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Is the content accurate, up to date, and appropriate for the students?. |
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Do the materials teach and/or reinforce learning effectively? |
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Will these materials be motivating to the students? |
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Do these resources enhance instruction? |
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Is the resource easy for the teacher and students to use? |
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Are the materials of high quality technically? |
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Is the use of this resource practical for my teaching setting (cost,
needed equipment, etc.)? |
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Application of these
questions and other criteria to the selection of any material or resource
can vary depending upon the context in which you want to use it. For example,
you may be considering a computer-based tutorial. Reading level of the tutorial
and of your students would be an important part of your evaluation of that
resource. However, reading level might not be a serious concern in considering
an instructional video. |
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Creating/Selecting Visuals
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When selecting or creating
visuals (overhead transparencies, slides, PowerPoint presentations) for
use in instruction, some guidelines should be considered:
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Text should be easy to understand and follow.
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Large, bold type is easier to read than smaller type. Italic, script
and condensed fonts are more difficult to read than plain text (san
serif, such as Arial and Geneva (for MACs) or Verdana for PCs). Font
size should be 24 or larger, as are the examples below, and should
be readable from the most distant seat in the room. Using combined
upper and lower case is preferable to all upper case. |

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As a general rule, each visual should contain no more than three
levels of information.
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Information listed with numbers, "bullets" or other graphics need
not be complete sentences. |
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Limit the number of lines per screen/slide/transparency and words
per line. Six words per line and six lines per transparency is about
the maximum that is desirable. |
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Yellow background with black lettering is thought to be the most
readable. Three colors should be the maximum in text visuals. Red
and green sometimes cause difficulties for students who are color
blind. |
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The consistent use of colors and format is less confusing for the
students. Simple dark-colored backgrounds are best (if a colored background
is desired). Most presentation software allows for transitional slides,
but their use should be limited so that they will emphasize distinctions
rather than distract the students. |
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Graphs and diagrams are easier to comprehend than tables. |
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Presentation software allows for rearranging the sequence of slides
and easy copying of a slide. If a slide needs to be shown more than
once during a presentation, it is best to use copies rather than moving
the projection sequence backwards through several slides. |
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Evaluating and Selecting Instructional Resources From Internet Sources
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While the Internet makes
available a tremendous number of resources to teachers, all resources
found on the Web are not equally valuable. ANYONE can put something up
on the Internet. There is no review process or standards to ensure quality,
so care must be taken by the teacher in selecting them.
A variety of types of
resources are available on the Web:
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tools, slideshows, and handouts,
readings,
lesson plans,
unit plans,
references and resources,
web-based activities,
projects,
assessments,
demonstrations (scientific experiments, volcanoes erupting, etc.).
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Whether you are seeking supplementary
information, lesson plans, tutorials, games, virtual tours, or some other
type of resource for either your use or for your students to access directly,
it is important to evaluate the Web materials before you use them. There
is no single model for evaluating Web materials, but there are many commonalities
among those that do exist.
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Author: Who developed this work? Is the author named? What are
his/her credentials? Does the author seem qualified to present this
work? If you find a lesson plan, was it developed (and used) by
a teacher?
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Sponsor: What, if any, organization sponsors the site? What type
of site is it? (The three-letter code in the URL indicates whether
it is a commercial - .com, educational - .edu, government - .gov,
or other type of site.) Commercial sites frequently provide educational
materials that are high quality. Several state educational agencies
support Web lesson plan libraries that are accessible by the public. |
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Currency: Can you easily determine the date the page was created
or last revised? Does the material seem to be up-to-date? This is
particularly important in social studies and science, where developments
can occur practically overnight. If links to other sites are provided,
are they functional? If not, is enough information provided that you
can "search" for the site using a search engine or going to the home
site of the particular source? |
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Coverage: Does the comprehensiveness of the information suit your
purpose? (If you plan to have students access the site, does it fit
their needs and comprehension level?) With the amount of information
available it probably isn't even possible to provide "complete" information,
but it is possible to provide enough information for your needs. Does
the material seem free of bias in its presentation? If you are looking
for lesson plans, do they specify the grade level of the students
for whom they were developed? Are they aligned with appropriate national
(and/or state) standards or curriculum frameworks? |
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Accuracy: Is the material consistent with what you might find in
print or at other Internet sites? Are sources of factual material
listed so that you can verify the facts? |
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Relevance: How does the material relate to your curriculum? How
does it relate to the appropriate standards and/or frameworks at the
national, state, and/or school system? How does it relate to your
objectives? |
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Consumer reviews |
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Some web sites offer
consumer reviews of educational materials. One such searchable database
is available through the library at the University of Buffalo and contains
reviews (written primarily by librarians and faculty from institutions
across the U.S. and Canada) of videos, DVDs and CD-ROMs from major educational
and documentary distributors. Another searchable web site containing reviews
of instructional materials is provided by the Southern Regional Education
Board with the support of the North Carolina Department of Public Instruction.
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Determining Who Will Use the Resource
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When you select instructional
resources, keep in mind who the primary user(s) will be: you or the students.
Remember two questions you are asked by your evaluator during a pre-observation
conference and select resources with those questions in mind:
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What will students be doing during this lesson?
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What will you (teacher) be doing during this lesson? |
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Keeping it Legal!
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As you collect and use
instructional resources, you should be aware of the copyright law. Publishers
of educational materials are willing to sue those who violate copyright
laws. If publishers and educational materials distributors fail to make
a profit from sales of their products, the materials available will be
fewer in number and of lower quality. Almost all materials which might
be used by educators are protected by the copyright law unless it is specifically
stated in the work itself that it may be copied and used without permission.
Educators have some
special allowances under the concept of "fair use" in copyright law. Following
is a list of criteria that specify when educational use of copyrighted
work meets the fair use guidelines:
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The educator uses only a brief excerpt from the work.
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The use is spontaneous, spur-of-the-moment. |
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The use is not cumulative; that is, it only occurs a single time
and does not take the place of purchase. |
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THIS CONCLUDES PART 2 OF THE INFORMATION ON TYPES AND SOURCES OF INSTRUCTIONAL
RESOURCES.
GO TO THE NEXT SECTION TO CHECK YOUR KNOWLEDGE (COVERING SECTION
D OF THIS MODULE).
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Copyright
© 2001-2003 Alabama Department of Education
All Rights Reserved.
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